Review: Starcraft: Spectres + (Bad) Writerly News

I’ve somehow managed to contract yet another flu, so forgive me if I’m a bit less coherent than usual.

Review: Starcraft, Ghost: Spectres:

Cover art for "Starcraft, Ghost: Spectres" by Nate Kenyon“Spectres” by Nate Kenyon is the latest novel based on the cancelled but not forgotten Starcraft: Ghost game. It follows up on Keith R.A. DeCandido’s “Nova” novel and the “Ghost Academy” manga series, and also serves as a prequel to the Tosh arc in Starcraft II: Wings of Liberty.

The story follows former spoiled rich girl and current elite assassin Nova Terra as she investigates a string of disappearances among her fellow ghost agents, while also struggling with the sudden return of the terrible memories she joined the ghost program to erase.

I’ll say right out of the gate that I liked this book. Part of this is because I have always been a huge fan of Nova. There’s just something innately charming about a sweet, innocent teenage girl who can blow up a skyscraper with her brain.

But there’s more to it than just my fanboy love of Nova. This is a very dark, ethically murky, and intriguing story in the finest tradition of the Starcraft universe. Nova finds herself caught between two different factions, the Dominion and the spectres, both of which seek only to use her as a means to their own selfish ends, and neither of which offer much in the way of redeeming qualities.

A banner based on the Nova Terra character of the Starcraft universe“Spectres” is a very grim tale, but it’s kept from being too depressing by Nova’s innate goodness as a person. No matter how wicked everyone around her is, Nova is always able to keep to noble intentions. Which is an odd trait for one of the universe’s most lethal assassins.

Along the way, we also learn a great deal of the origins of the renegade spectres, a familiar group for those who have played Starcraft II, as well as their leader, Gabriel Tosh. Tosh is portrayed in a very poor light in this book, and I expect this may anger his many fans, but as someone who falls on the Nova side of the Tosh V. Nova debate, I feel nothing but vindication.

And, of course, “Spectres” is filled with the kind of adventure and excitement we’ve come to expect from a Blizzard tie-in novel.

All that said, there are some problems with this book. My biggest is not so much a complaint with the book itself as with how Blizzard is running their tie-in novels.

Once upon a time, there was a kind of logic to which authors were assigned what novels for Blizzard. Richard A. Knaak handled the Dragons and the Alliance, and Christie Golden did the Orcs and Horde books, and there wasn’t much crossover between the domains of the various authors. The Starcraft novels were less consistent, but there weren’t as many of them, so it didn’t much matter.

Cover art for "Starcraft, Ghost: Nova"Now, though, at least three different authors have handled Nova’s books, and I find the story is suffering as a result. Nate Kenyon does a very admirable job of replicating what was done by past authors, but I can’t help but compare his work to that of the author of the original Ghost book, Keith DeCandido, and Kenyon falls short in that comparison.

I guess I just wish Blizzard would be a bit more consistent in who writes what.

It’s also worth noting that Kenyon did totally butcher one character, Kath Toom, but since she was never a particularly important character or one I particularly enjoyed, I’ll let that slide.

Finally, the ending did leave a little something to be desired, but it wasn’t lacking enough to cast a pall over the entire book.

Still, taken all in all, this was a very enjoyable book that I would recommend to any Starcraft fan.

Overall rating: 8.7/10 One of the best Blizzard books I’ve read in a while.

“Spectres,” as well as “Nova” and all three volumes of the “Ghost Academy” series, is available to buy on my Amazon Affiliate.

Bad Writerly News:

I recently received word that Massive Online Gamer, easily the best and most enjoyable of my writing jobs to date, will be shutting down after their next issue.

I find this terribly saddening. Never before in my life had I so looked forward to work as when I was writing for MOG, and now it’s over, just three issues after I started with them.

Between that and my getting sick for the second time in as many months, I’m having a truly depressing week.

I Killed a Dragon, and I Liked It (+ New Writing)

New Writing:

Another of my articles has been posted on WhatMMORPG: The Dark Side of WoW’s 10 Classes. Enjoy.

I Killed a Dragon:

I’ve been doing an awful lot of World of Warcraft posts lately for what’s supposed to be a general sci-fi/fantasy blog, but what the hell, here’s one more.

Yesterday, I did the second half of Dragon Soul via the Raid Finder, and I have to say, it was one of the most fun times I’ve had in WoW — maybe in any game.

As much as I enjoyed the first four bosses, they weren’t the most spectacular fights. I blamed this on the extreme dumbing down they got for the Raid Finder. But the final four encounters were great — thrilling and epic. The storyline of this raid wasn’t as impressive as that of ICC or Ulduar, but these definitely rank among the most fun raid fights I’ve ever done.

Just going through them quickly:

Ultraxion: The one unimpressive one. Visually spectacular, but all you do is stand there and occasionally press the JOLLY, CANDY-LIKE BUTTON.

Blackhorn: Very chaotic and intense. An obvious homage to my favourite raid encounter of all time. Not for the first time, I wonder if Blizzard was reading my wishlist when they designed this patch.

Spine of Deathwing: Riding a giant, cyborg Dragon over the ocean while fighting off his malevolent molten blood and using said blood to blow off giant chunks of his armor so Thrall can rip him in half with the Dragon Soul. What part of this is not awesome?

Madness of Deathwing: Flying from island to island, ripping Deathwing apart one half-melted limb at a time. Insanely epic and awesome fight. Loved every minute of it. If I had one complaint, it’s that it was too visually cluttered. I caught enough glimpses of Deathwing’s ruined hulk to know the encounter could be a feast for the eyes, but most of the time, my screen was just filled by one of his toes.

We had a few wipes, a couple douchebags and asshats, and at least one ninja, but even so, we completed it all in less time and with less aggravation than it would have taken a Trade PUG to fail and disband on the second boss.

My rogue at the Maelstrom in the Dragon Soul raid, about to take on Madness of DeathwingAnd I was able to kill the end boss of an expansion in that expansion for the first time ever. I never even got close to Arthas back in Wrath.

The Raid Finder has exceeded every one of my expectations. This is such a wonderful improvement to the game. There are a lot of decisions Blizzard has made lately that have angered me (I’m looking at you, Guardian Cub), and there was a period when I was feeling very disaffected with Cataclysm, but Blizzard has once again won my devotion for some years to come. Bring on Mists of DrunkenPandaLand!

As for the Dragon Soul’s plot…

Spoilers:

My rogue chilling with the Dragon Aspects in the Dragon Soul raidThe end cinematic did lack a certain oomph, and it certainly can’t compare to Wrath of the Lich King’s spectacular finale, but it wasn’t a bad ending. What mortal Aspects will mean is up for speculation, but most fans seem to think they will still be exceedingly long-lived and powerful — they simply won’t be borderline god-like anymore. Kalecgos would now theoretically be on par with Jaina Proudmoore in the magic department, for example.

I can understand why they took this road. The Dragons were sort of painting them into a story-telling corner. They either have to have the Dragons rush in and save the day any time anything goes wrong, or they have to cope with the glaring plot hole of why the Dragons aren’t saving the day.

For my part, I just can’t help but thinking we’ve played into the Old Gods’ hands. After all, wasn’t Deathwing’s goal to remove the Aspects as a threat? Well, he did.

Perhaps this was the plan all along: send Deathwing out as a decoy and force the Aspects to blow all their power on him so the greatest defenders of Azeroth are removed as a threat when the Old Gods’ real plan is enacted.

* * *

What do you think, dear reader? Have you killed Deathwing yet? Did you do so via the Raid Finder? What do you make of the dawn of the Age of Mortals?