Cheating on WoW: Black Desert Online

Recently I was able to snag a free trial key for Black Desert Online from our good friends over at Massively Overpowered.

Dusk falls over a town in Black DesertI had a different reason for wanting to try the game than most. I wanted to get my hands on that famed character creator in the hopes of recreating my novel characters, as I used to in Aion. I was mostly successful with that (expect a full post with pictures soon), but since I had the game, I figured I might as well try actually playing it, too.

On the character creator:

First, I should address the character creator, since it was what drew me to the game. I had heard much praise sung about Black Desert’s character creation, but I’d also had Bhagpuss over at Inventory Full tell me it was very overrated.

Both perspectives are true, in a sense.

Black Desert’s character creator can be incredibly powerful, but it’s oddly limited in some ways. All classes are race and gender-locked, which seems very backward in this day and age. Some classes have a nearly identical equivalent of the opposite gender, but not all of them.

It’s not possible to entirely escape the preset image of a given class, which can cause problems. For instance, you can’t have a wizard who isn’t a skinny old guy. Options are especially limited for male characters and non-Asian ethnicities. I suppose an argument could be made for turnabout being fair play with the deck being stacked against white dudes, but I’m not sure two wrongs make a right.

My maewha in Black DesertThe creator also seems weighted toward more exotic looks. If you want a character with fluorescent pink hair and lime green eyes with orange hearts for pupils, well, that’s easy. But if you want just ordinary dark brown hair and brown eyes, expect to spend twenty minutes fiddling with different sliders until you come up with something that kind of vaguely looks right.

In general Black Desert seems to have a profound talent for making the simplest things massively over-complicated. This is the only game I’ve ever played where you need to look up a guide to figure out how to take a decent screenshot, and even after that it took a fair bit of practice and tinkering to figure it all out. Some of the extra bells and whistles they’ve added — like the adjustable camera angles — are handy, but those ugly photo filters they try to cram down your throat are awful, and the fact that they’re enabled by default even more so.

I was also frustrated by a bug that had all my characters stuck with their class’s default appearance upon zoning into the game. This is apparently a bug that has been known of for weeks and has still not been fixed (or had not been at the time I was playing, anyway). There are some workarounds, but they’re not always reliable. I eventually managed to solve the issue by switching instances several times.

Oh, and I had more trouble picking character names in Black Desert than in any other game I’ve played. I have obscure tastes, and the names I use are almost always free, even in older games, but in Black Desert all of my usual choices were taken, and it took me an incredibly long time to find something I liked that was free. Even very obscure and strange names like Vorazun and Sylith were already claimed.

My maewha in Black DesertThe really funny thing is that I actually ran into the person who had beaten me to “Maigraith.”

It was awkward.

As to the game itself…

Through the desert on a toon with no name:

Wait, why am I referencing a Neil Young song? I don’t like his music.

Whatever.

Black Desert was my first significant experience with the sandbox genre. I made a very concerted effort to keep an open mind, and to not play the game as I would a themepark. Rather than just following the story, I resolved to spend the meat of my time exploring, gathering, tinkering, and generally checking out anything that happened to catch my interest.

Ultimately, this didn’t get me very far.

A corn field in Black DesertIt turns out most of Black Desert’s world is actually pretty empty. In my wanderings, I found lots of pretty sights, but little of actual interest. I encountered a fair few crafting nodes, but my plans to gather extensively were quickly scuppered by how limited energy points are. You run out of them almost immediately, at least early on.

I delved into the game’s simple yet confusing conversation mini-game a fair bit, but it seems you need to spend a great deal of time at it to get anything from it. Or I was talking to the wrong people. Regardless, I gained absolutely nothing from all my conversations, and once again, my limited pool of energy held me back significantly.

The other sandboxy things I attempted were similarly held back by my lack of contribution points. Near as I could tell, the only reliable way to gain them is by following the main story quest.

I suspect I’m missing something. Black Desert isn’t really a game that’s keen on the whole “explaining things” idea, and even if it was, the poor translations would probably make any instructions only a further source of confusion.

Once I finally did buy a house, I couldn’t furnish it because I didn’t have enough money. Also the local furniture vendor only sold benches and tables.

I never even had the opportunity to try crafting.

Fighting critters in Black DesertSo I’m confused. My understanding to date has been that the chief appeal of sandbox games is the level of freedom they offer the player. With no structured content guiding you along, you can do whatever catches your fancy.

But I felt no freer playing Black Desert than I have in the average themepark MMO. Indeed, I’m still putting Guild Wars 2 and Elder Scrolls Online as my most freeing MMO experiences to date. Now those are games that truly let you wander and tinker to your heart’s content.

From what I can see, Black Desert makes you grind to get to the good stuff just as much as the average themepark. It’s just that instead of grinding for the right to fight a big dragon, you’re grinding for the right to decorate a house and pick grapes.

Maybe sandboxes just feel freeing to people who prefer non-combat activities, since themeparks don’t often give a lot of options for that.

I’ve also heard it said sandboxes are more immersive, but I definitely don’t agree with that. I could write up some spiel about how focusing on systems upfront rather than letting me learn the game as I follow the story brings me out of the experience, but instead I’ll just say that this is a game where you get sick if you eat grapes without cooking them first. How’s that work?

Exploring an ancient ruin in Black DesertBut don’t take all this to mean I didn’t enjoy my time with Black Desert. I’m confused, but not especially annoyed or frustrated. I did still enjoy my wanderings on the whole.

It is a very pretty game, albeit not as pretty as the screenshots I’d seen had led me to believe. The view distance in particular is surprisingly short, rendering many vistas just gray blobs. I may be missing something (the motto of Black Desert Online), but as far as I can tell, all my settings were maxed.

But it’s still a gorgeous game in a lot of ways. The lighting and weather effects are lovely, the foliage is thick and realistic, and the towns are charmingly detailed.

The music is also quite soothing, and the game’s light parkour system that lets you climb walls and cliffs adds an extra dimension to exploring — quite literally.

The lore actually seemed fairly interesting, though the poor translations rather sucked the fun out of that.

The combat’s also pretty fun. It is of the “things die if you glance in their general direction” school of thought, which I’m not fond of, but the ability animations are spectacular and viscerally satisfying, and I did enjoy the agile, swordmaster playstyle of the maewha class. Can we please get more classes that use two-handed weapons with speed and agility, rather than being slow, clumsy brutes?

Your guess is as good as mineThat said, it did seem a bit like WildStar’s combat in that what works well solo turns into an incomprehensible rainbow spew in a group context.

I had fun playing Black Desert. But it’s not the sort of thing that can hold my attention long-term. I pretty much stopped logging in other than to make more characters before my trial had even run out.

By the way, do I want to know why the cash shop sells legendary quality underwear?

Gaming Round-Up: Overwatch Open Beta, Bounty Hunting in SW:TOR, and More

The last week or so has been quite busy on the gaming front, and there’s plenty to talk about, so let’s get to it!

D.Va with her Scrapper skin in OverwatchOverwatch: A second chance to suck

Blizzard began the month with a free trial open beta of Overwatch, and despite my rather underwhelming first impression of the game, I resolved to make time to play some more of it.

For the most part, my initial impressions hold true. In fact, if anything, I struggled to find my footing even more this time, at least at first. I have at times seriously entertained the thought that I am the single worst player in all of Overwatch.

I have now had the chance to try all of the game’s heroes at least a little, but it hasn’t done much to change my preferences. Genji is a bit more fun than I anticipated, but I’m still fairly bad at him. Pulled off a few good kills with his deflect, but I can’t seem to use his ultimate without killing myself. Kind of like Pharah that way.

The conclusion that I’m coming to is that I can only do okay in Overwatch if I play a support, or Bastion for some reason.

Mercy remains my go-to. I seem to be reasonably competent with her, and she’s pretty fun to play, if a bit physically exhausting at times. On the plus side, teams are always glad to have a Mercy, and Swiss German turns out to be a really pretty language.

I somehow earn Play of the Game as Mercy in OverwatchMy best moment to date came during an incredible close match on Watchpoint: Gibraltar. My time had struggled the whole match; every single checkpoint had been cleared in overtime. It all came down to one final overtime brawl with the payload mere feet from its destination. I died, and as I was running back, my entire team was wiped.

With seconds to spare, I dove in, and in the brief window of time before the enemy team deleted me from existence, I managed to hit my ultimate and resurrect all five teammates, who went on to win the game against all odds.

That somehow still wasn’t enough to get me play of the game, but I did earn PotG as Mercy through a similar situation later on.

I’ve also been trying Symmetra more. I still find her a very odd character, but I like the strategic thinking she requires, and she’s lower stress than most other heroes. I still find it very hard to judge my performance when playing Symmetra, but I seem to have a decent win rate on her, and I’ve even wound up on the scorecards at the end a few times, so I guess I’m doing okay?

There are plenty of other characters I enjoy playing — like Pharah, D.Va, Mei, and Hanzo — but unfortunately I’m just abominably bad at that them.

The Dorado map in OverwatchThis, more than anything, is what’s holding me back from pulling the trigger and buying Overwatch. On the whole I’ve enjoyed myself more this time, but the game will get old very fast if all I ever play are Mercy and Symmetra. It’s so frustrating to love playing a character, but know you’re just a burden to your team if pick them.

One other thing to note is that I’ve also continued to be impressed with the quality of character design in Overwatch. In particular, I’ve come to the conclusion that there’s a certain brilliance to Bastion, whom I had previously judged to be one of the game’s least interesting characters.

It all comes down to the bird.

Bastion has nearly no human traits. It has no face, no voice, no gender. It’s basically a gun with legs. Yet seeing it study and almost frolic with that little bird shows you that there’s an intelligence in there capable of wonder and whimsy. In a strange way Bastion does more to humanize the Omnics than do the much more human-like models, like Zenyatta.

Oh, and because fate is a cruel mistress, on the last day of the beta I got a lootbox with an utterly awesome legendary skin for D.Va and epic unlocks for both Pharah and Symmetra.

D.Va has the best legendary skins.

D.Va's Scrapper skin in OverwatchSW:TOR: Enter the bounty hunter

As soon as I found out Grey DeLisle voices the female bounty hunter in Star Wars: The Old Republic, we all knew what would happen.

The time came a few weeks ago when SW:TOR relaxed its naming rules to allow character names with spaces. I logged on immediately after the patch, and while some rat bastard beat me to “Nova Terra,” I did manage to snag “November Terra.”

However, I didn’t get around to actually playing the character until this month’s double XP event. I want to get a head start on being ahead of the level curve so I can skip any side content I want; as a bounty hunter, especially, it’s really hard to justify doing planetary arcs from an RP perspective. I’m not even Imperial; what the Hell do I care about the war with the Republic?

Considering I’ve only just arrived on Dromund Kaas and am already in my mid-twenties, I’d say I’ve succeeded in getting well ahead of the curve.

Thus far, I’m enjoying the class more than I expected to. It’s quite strange because I found the trooper fairly dull, and bounty hunter is essentially the same class, but I’m enjoying it more.

My bounter hunter "bargaining" in Star Wars: The Old RepublicAesthetics make a big difference. All the trooper ability animations felt so slow and clumsy, but the bounty hunter is far more flashy and dynamic-feeling. Feels like Bioware had more passion for the class. Feels like they put more into it.

But perhaps more importantly, I’m playing a different spec — what possessed me to think making my trooper a healer was a good idea I’ll never know. This time, I’m a pyrotech, and I’m enjoying it a fair bit. Melee/ranged hybrid is a very interesting playstyle that is far too rare in most RPGs.

Also I like burning things.

The bounty hunter story so far is… adequate. It’s neither the most nor the least interesting class story I’ve seen so far.

I do like Mako. She’s no Vette, but she’s better than most other initial companions, that’s for sure.

My main complaint so far is that it seems difficult if not impossible to play a bounter hunter as anything but a blood-thirsty psychopath. I wasn’t expecting this class to be a paragon of virtue, but I was aiming to be somewhere in the range of true neutral or chaotic neutral — self-interested and mercenary, but not overly malicious or completely bereft of principle.

Burn, baby, burn!Instead, every dialogue option I try seems to be some variation of, “I WILL SLAUGHTER THEM ALL AND BATHE IN THEIR BLOOD AHAHAHAHA.”

At this point I’m wondering if I should just give up and go full dark side. Seems pointless to attempt anything else.

As an aside, I’ve also been playing my inquisitor some, and I’m really enjoying it. Particularly the whole “harvesting the dead” thing.

Black Desert Online: Picking grapes and building heroes

On top of all this, I also explored the free trial of Black Desert, with a little help from our friends at MassivelyOP. My full thoughts will be detailed in a later post, but it seemed worth mentioning. Strange game.

The most interesting thing about it is that I was able to use its character creator to build more recreations of my novel characters, as I did in Aion. Again, the full gallery will have to wait for a later post.

In the meantime, smile for the camera, Leha!

Leha, the Hero of Heart, as recreated in Black Desert OnlineNew articles:

Finally, I’ve got a few more articles up over at MMO Bro. I ponder if Overwatch is missing the mark and if Vendetta Online is an unsung competitor for EVE Online, and I also take a look at the MMOs with the best questing experiences.

No prizes for guessing what I put as number one.