A Year of Freelancing + Diablo III Release Date

A Year of Freelancing:

The other night, I was reading through my journal from last year, and I discovered it’s been a year, almost to the day (depending on how you count it), since I took up freelance writing as a profession. Naturally, it’s caused me to reflect on the last of year of writing.

Word writin'sI’ve done far, far better than I ever expected, but to be honest, my expectations were always pretty low. No sense sugar-coating it; I was miserable a year ago.

I’d been writing fiction for several years, but that was going nowhere slowly. I wasn’t making any money, I hadn’t had any artistic growth or progress in quite a long time, and I’d completely lost hope.

Like many young people, I felt very lost and didn’t know what I wanted to do with my life. But writing was something I’m competent with, even if my fiction has never quite reached the quality I’d hoped for it, and unlike the other professions I’d considered, freelancing didn’t fill me with a horror at the very thought.

So I wasn’t feeling very optimistic, but I was at the end of my rope, so I put together a resume and a portfolio and started looking for jobs.

The first few weeks were difficult at best and soul-crushing at worst. I didn’t get many responses, and most of the ones I did get turned out be scams. I took to applying at “content mills,” the very bottom rung of the freelance ladder, but even those mostly rejected me — a blow to the pride if there ever was one.

Eventually, I did get one site willing to pay for my work, the goofy Weird Worm, which you will be familiar with if you read this blog often. They gave me my first professional publishing credit.

At almost exactly the same time, I started up this here blog as a way to keep in practice and showcase my work.

Then, slowly, I started getting more jobs. Most of them were poorly paying and ended almost as soon as they began, but they added to my portfolio and my experience. To further enhance my resume, I signed up as an unpaid intern at a small magazine, reading fiction submissions both brilliant and terrible — mostly terrible.

My greatest success to date came when I was hired to cover World of Warcraft’s Rage of the Firelands patch for Massive Online Gamer magazine. There’s no greater feeling than being able to use the amount time you spend playing WoW as a job qualification.

This led to my writing several more articles for the magazine, up until its closing.

This past winter, I placed as a finalist in the Blizzard 2011 Global Writing Contest with my short story, “The Future of Lordaeron.” This was the first and so far only time I received significant recognition for my fiction writing. It was very exciting, though probably not terribly meaningful in the greater scheme of my career.

Cover art for my fan fiction "The Future of Lordaeron"And that pretty much brings us to the present day. I’ve got several regular jobs at the moment, and I have something to write virtually every day. I’m making a modest but steady income. I still need more work, but it’s better than I would have thought possible during the dark early days of last year.

Speaking of current projects, two more of my articles have been published online recently.

My latest article for WhatMMO is MMO Mechanics That Need to Be Reexamined. For such a big genre, MMOs show remarkably little variation or innovation.

The other article, co-authored with environmental lawyer David McRobert, is on the value of conservation and its superiority to the more popular recycling. Somewhat dry reading, I suppose, but it adds some needed diversity to my portfolio, and it is on a topic I care about.

If you’re looking for me to draw a conclusion from the last year, I don’t have one. Things have gone better than I hoped, but I still have a long, long way to go if I’m to become the success I want to be.

And as for the fiction writing that started it all, I still don’t know what to do. I still throw together a short story once in a blue moon and tinker with my novels on occasion, but that’s it. I still want to share my stories with the world, but I don’t trust the shaky state of the publishing industry, and I’m not sure I have the marketing expertise to self-publish successfully. And that’s not even mentioning the concerns of whether my work is actually any good.

Diablo III release date:

Art of Archangel Tyrael from Diablo 3I would be remiss if I didn’t include this. Blizzard has announced May 15 as the release date for Diablo 3. I was hoping for April, but oh, well. Gives me more time to get “The Book of Cain” and catch up on the lore.

If you want to smile, check out the official forum. Nerd-joy is a beautiful thing.

Planned Pandahood

Planning for Mists of Pandaria:

A screenshot of the Wandering Isle zone from World of Warcraft: Mists of PandariaLast post, I discussed my plans for several upcoming games, but my plans for Mists of Pandaria deserve their own post.

When you think about it, it’s pretty ridiculous to be planning for it so soon. We’re still at least six to twelve months from the game’s release by my guess. It’s even more ridiculous considering how well my plans for the future worked out in the past. For reference, let me tell you what my plans were for Cataclysm.

In Wrath, my mage was my main, and my rogue my primary alt. Both eventually got to raid a little bit of ICC, but the mage got the lion’s share of the attention. For Cata, I wanted to reverse this and focus on my rogue, with my mage on the back burner. I also wanted get my lowbie shaman to max level, where he could potentially become my new main or main alt.

Here’s what actually happened: I rolled a holy paladin. Did not see that coming. The paladin got power-leveled in an orgy of dungeons and healiness and became my de facto main. My rogue was once again relegated to main alt. The shaman got a lot more play but still hasn’t reached max level as of this writing. The only character whose plan worked out was the mage; I play him, but he’s the most neglected of my three 85s.

A screenshot of the Jade Forest zone in World of Warcraft: Mists of PandariaSo take my panda plans with a grain of salt, but if nothing else, it will be amusing to come back and see how few of my plans came to pass, so without further ado, I present my plans for Mists of Pandaria, arranged by character:

The rogue: I’m afraid to declare that I want her to be my new main after what happened last time. But, for what it’s worth, she’s the character I most enjoy, and rogue seems to be the one class that never really bores me or burns me out. Her future is the most secure, even if she never quite qualifies as main.

The mage: His fate is the one I struggle with the most. He was my first main, and he will always have a special place in my heart.

But it’s time to be honest. Being a mage isn’t much fun anymore. I’ve tried hard to like it in Cata, but I can’t. Playing a fire mage (frostfire, actually) in Wrath was exciting; my 60% crit chance (seriously) ensured an endless stream of hot streak procs, and it was exhilarating, if slightly mindless. Plus, my frostfire spec, while sub-optimal, was very interesting and versatile.

In Cata, frostfire specs are literally impossible, and my much lowered crit chance has turned my once dynamic rotation into an endless spree of firebalfireballfireballfireballfireball… Don’t even get me started on the new combustion. Frost spec still brings a measure of excitement with its interconnected procs, but now it’s a pet spec, so that kinda sucks the fun out of that. Plus, it’s not very PvE viable.

My Blood Elf mage in mount HyjalAs much as it pains me, I think I may relegate my mage to merely an alchemy bitch in Pandaria. It’s time for a new character to shine.

The warlock: My mage’s likely successor. This fiery little Elven girl started as a mere experiment to see if playing a petless warlock was possible, but I’ve fallen in love with the class. It has a complexity that makes mages look like a joke, and you can’t deny the appeal of turning into a demon and ripping the souls from your foes.

Couple that with the insanely awesome changes warlocks are slated to get in MoP (including no pets as a viable playstyle), and we have a strong contender for my new main. I intend to get her to 90 and make her my Horde main, at the very least. (Yes, I have three mains — main, main alt, Horde main. The life of an altoholic is complicated.)

The paladin: This is the character whose fate carries the most uncertainty. After playing her to death in Cataclysm, I’m feeling pretty burnt out on healing. But I don’t really want to abandon her completely. Having a healer/tank at max level is just too damned useful, and I still think paladin healing is pretty fun, if a bit too easy these days.

I’d like her to be main alt material, but I fear the same things that led to her dominating my play so much in Cata will still apply. Healers will still be in far greater demand than DPS.

Paladins is glowin'!The shaman: Scheduled for retirement. Oh, I’ll still play him, but not often. I’ve had a lot of good times with him, but shamans just don’t grab me like some other classes. The fun of shaman healing is eclipsed by the greater fun of paladin healing, and enhance DPS just feels a little too stilted no matter how much I try to like it.

The monk: I’m not making any big plans for this one until I know if I actually like the class or not, but I intend to try one. It will be specced windwalker/mistweaver, because I still don’t like tanking much. It will probably be a Night Elf, unless they come to their senses and make Worgen an option. I’m leaning towards a male, but female is also possible.

If he gets high enough, I’ll mog him to druid tier lookalike gear, and he will be a Druid of the Fist.

* * *

How about you? Have you jumped the gun enough to already have plans for Mists of Pandaria? What are they?

New writing:

Two more of my articles have been posted around the interwebz.

First, on Weird Worm, we have Six Famous (Canadian) Inventions. I wrote it before the recent fiasco, so misleading robocalls and public indifference toward electoral fraud did not make the list.

Second, on WhatMMO, we have Most Shocking MMO Incidents. I’ll warn you: some of this stuff in this article is seriously messed up. It’s not for the faint of heart or weak of stomach.