Heart of the Swarm Multiplayer: Blizz, I Am Disappoint

Blizzard recently released an update on the new multiplayer units for Starcraft II: Heart of the Swarm, and I have to say, I’m disappointed.

Dey terk our carriers!

As you may recall from the multiplayer announcements at Blizzcon, Blizzard is planning to remove several units in Heart of the Swarm, including the Protoss carrier. This saddened me at the time, but now I’m even more irritated by the decision.

You see, the plan is to replace the carrier with a new capitol ship called the tempest (pictured above). Originally, the tempest was to be an area of effect anti-air unit, which does fill a niche Protoss needed. But since then, phoenixes received a range upgrade and are now much more viable as air superiority units, so the original tempest was no longer needed.

Their solution is to make the tempest a long-ranged, single target siege unit. In other words, it now fills exactly the same niche as the carrier.

/facepalm

Really, Blizz? Why can’t you just fix the carrier if all you’re going to do is give us a new and more boring version of it? It wouldn’t need many tweaks to be a viable unit.

Besides, the carrier is an iconic Protoss unit — the most iconic, if you ask me. It just doesn’t feel like Protoss without, “CARRIER HAS ARRIVED.” It embodies the elegance and power of the Protoss race, and it’s just damn cool.

In other news:

The other updates are equally underwhelming, if less baffling.

The replicant has been scrapped. I’m not surprised, as the ability to duplicate any unit at will would have been impossible to balance, but since this was the only really creative or interesting new unit for Heart of the Swarm, it’s still demoralizing.

The one new Protoss unit that is unchanged is the oracle. It’s still a non-destructive harassment unit designed to piss off your opponent.

On the Terran front, the shredder has also been scrapped, and they may cancel the warhound, as well. New concepts they are considering are aerial spider mines and a long range missile launcher to break siege tank lines in TvT.

The new Zerg units have not changed. The viper and the swarm host are still there, and they’ve decided not to remove the overseer after all. They’re also considering adding more kinds of nydus worms for a variety of functions, such as creep spreading. Yo dawg, I heard you like worms…

Is it just me, or are all these new units, well, boring? Maybe my expectations are too high, but I just can’t bring myself to be excited about any of them.

Admittedly, the new Zerg units look kind of fun, but even they’re not in the “ZOMG MUST HAVE” category — though maybe that’s just because I’m not much of a Zerg fan.

I know they have to be very careful with unit design to ensure a balanced e-sport, but I fear it’s robbed them of ambition. They seem unwilling to try anything new or dramatic.

Oh, well. The campaign still looks awesome, at least.

New writing:

WhatMMO has posted another of my articles: GW2, TERA, and Secret World: Who Comes Out on Top? This is the article that inspired my last blog on TSW.

Also, Weird Worm has posted another of mine, Six Greatest Simpsons Characters (Not Named Simpson). I think this the last one I wrote for them, but I can’t remember for certain.

Aion: Ascension

You may remember that, not that long ago, I wrote on my experiences in the free trial of the Korean MMO Aion. I didn’t like it enough to buy a subscription, but I was charmed enough by its unique flavour to hope that it might become free to play sometime in the near future.

Guess what happened yesterday.

Aion: Ascension

Aion is going free to play with the launch of its 3.0 expansion, Ascension, on April eleventh, but it seems pre-existing accounts (including trials like mine, apparently) were allowed to start playing for free on the fourth.

My Asmodian Aion character shows off her wingsI’m back, baby!

Ascension also offers the new zones and dungeons and increased level cap we expect from an expansion, though since I’m mostly only interested in soloing on my ranger when I feel burnt out on World of Warcraft, I haven’t much looked into those.

The expansion also adds mounts for the first time, which will probably make WoW players go bug-eyed (NO MOUNTS?!!?!), but to be fair, the game never had much travel time compared to some other MMOs. *Glares at SW:TOR.* Still, mounts are a welcome addition.

I haven’t really looked into how NCSoft, the developer, plans to make money with the new F2P model. They have proudly declared the entire game is accessible for free, but we all know there’s no such thing as a free lunch. A quick glance at their cash shop shows both cosmetic and practical items for offer, so fears of “pay to win” may be founded.

Still, I just wanna quest. I don’t care much about being competitive for raids.

A dark day for hamstermen

I honestly don’t know why I like Aion. Boiled down to its constituent elements, it’s really just WoW with slightly more interesting ability rotations, better graphics, and a retardly bad crafting system. Mostly all I did in the trial was collect proverbial bear asses and slaughter hamstermen by the dozen.

My ranger character in AionMaybe it’s just the fact that I can be a ranger. An honest to god, no damn pets or minimum range, ranger. The ranger is my favourite class archetype, but WoW doesn’t really offer it.

Maybe it really is just the better graphics. I still can’t get over the fact my Aion toon has collarbones.

Maybe it’s the world. Atreia really does have a unique, alien feel, as opposed to the Azeroth Lite that Rift is set in.

Maybe it’s the rich culture they developed for the Asmodian faction. I said it on the last post, and I’ll say it again: I wish Blizzard would take some lessons from NCSoft on how to portray a faction with dark, Spartan themes without turning them into unsympathetic thugs.

I don’t plan to quit WoW for Aion. It’s good, but not good enough to blow Warcraft out of the water, and Blizzard owns my soul anyway. But you better believe a lot of arrow-peppered hamster corpses are going to turn up in the next few days.

I would encourage everyone to give the new free Aion a try. It might prove a welcome diversion from the regular grind in WoW, and if nothing else, it’s a blast just to play around with the amazing character customization options.

New writing:

WhatMMO has posted another of my articles: Top Free to Play WoW Clones. Shame I didn’t learn about Ascension before I wrote it. It could have gone on the list.