Review: This Bed We Made

Decided to do a good old-fashioned numbered review for this one. By gar, it’s been a while!

Main character Sophie in the narrative game This Bed We Made.For Christmas this year a friend got narrative mystery game This Bed We Made, which I only realized after I started playing is designed and set in Canada (bonus!). In it, you play as a nosy hotel maid in 1950s Montreal, who becomes embroiled in a tale of intrigue involving several of the hotel’s guests.

As you investigate, you must also continue to perform your maid duties, from emptying trash cans to scrubbing toilets (thankfully the mechanics for the latter are not detailed), and you can recruit one of your co-workers to become your sidekick, and potentially your love interest.

It’s a short, simple game, but largely well-executed. The mystery is less the standard thriller full of twists and more about interpersonal drama and social injustices. If you enjoy gossip, you’ll love this game, but even as someone with little interest in such things I got pretty sucked into peeping through the personal secrets of the hotel guests.

I’d also like to give a lot of praise to Victoria Diamond, who voices the lead character, Sophie. She gives Sophie such spunk and charm that you just instantly fall in love with the character.

Sophie and sidekick Beth in the narrative game This Bed We Made.As far as criticisms go, I found the romance angle of the game felt a bit tacked on. While both your potential paramours (one male and one female) are reasonably likable, neither really stood out to me as especially appealing, and the game isn’t really long enough for the budding relationship with your chosen partner to get fleshed out in any meaningful way.

I also found out the hard way that this is not one of those “choices matter” games where every choice is equally valid. It’s a very pass/fail system where you’re shooting for a good ending, and it seems to fairly difficult to get the best ending, especially as what’s required for it isn’t entirely obvious on a first playthrough.

On my first attempt, I got a very bad ending. I replayed the last forty minutes or so of the game with different choices, and I got a better ending, but still not an ideal one.

This is the sort of thing that would normally infuriate me, but in this case I found it only mildly irksome. There’s a couple reasons for this. One is how charming the game had been up to that point. Another is that the game is so short (~4 hours) it doesn’t feel too onerous to do another playthrough to try to get the best ending; I’m just going to wait until it’s a little less fresh in my mind before I attempt that.

Main character Sophie in the narrative game This Bed We Made.But most importantly, I think it makes a big difference that this is a pretty grounded, realistic story. If there was any supernatural element, I would definitely be fuming that I wasn’t able to use my superpowers to fix everything, but it makes sense that a mere hotel maid from an era where female voices were usually discounted would struggle to shift the trajectory of events.

Overall rating: 7.9/10

Final Thoughts on Disenchantment

Disenchantment has always been a bit of a divisive show. While I generally count myself as a fan, I do sympathize with a lot of its critics. It is a very strange, inconsistent series.

Elfo, Miri, and Luci in the final season of Disenchantment.It’s definitely not what you’d expect in the context of Matt Groening’s other shows. I’m not even sure I’d call it a comedy. It’s more of a dramedy. It’s got a lot of jokes, but the humour is ultimately secondary to its intricate plot.

And that plot has not always been a strength. Its pacing has been glacial, and it rambled hither and yon throughout its five seasons with only the barest suggestion of a cohesive direction. A lot was riding on the fifth and final season to finally pay off all of the mysteries, and while it was an enjoyable season in many ways, it largely failed in that goal.

For much of the last ten episodes, I was ready to declare the fifth season the best, and by far. It manages to be both the funniest and the most serious season to date, finally nailing Disenchantment’s often inconsistent mix of drama and comedy. Up until the final episode, it’s a fantastically enjoyable season.

But I kept waiting for them to finally begin resolving the overwhelming pile of questions and mysteries the show has wracked up over its run. And waiting. And waiting. And waiting. And then the credits rolled.

Tiabeanie and Mora in the final season of Disenchantment.Many of the mysteries received resolutions that were glib and unsatisfying. Even more got no answers at all. They even introduced a few new big mysteries this season and then promptly refused to resolve them, too.

Perhaps part of the blame is on me for over-hyping myself, but they really did sell the idea there was some grand plan and that everything would be revealed in the end. I’m having flashbacks to the ending of the Ron Moore Battlestar Galactica — although however flawed it may have been, Disenchantment’s ending is still much more satisfying than BSG’s disastrous conclusion.

We had long heard that Disenchantment was planned to run for six seasons. No explanation has been given for why it ended with season five that I’m aware of, but it’s likely Netflix pulled the plug on them prematurely. I’ve seen a lot of people blame the ending’s messiness on this, and I’m sure it didn’t help, but so little is answered that I’m leaning towards the impression the writers just didn’t have a plan and didn’t know how to wrap things up.

However, Disenchantment’s saving grace has always been its characters, and that remains true here. Again echoing BSG, even as the meta-plot collapsed, the character arcs remained strong.

Elfo and Miri in the final season of Disenchantment.Bean and her companions have always been fiercely lovable, and that never stopped being true. In preparing for this post, I went back and reread my previous posts on Disenchantment, and even way back in season one I was heaping praise on Abbi Jacobson as Bean, and if anything my opinion of her performance has only increased since then. As the child of a narcissistic parent myself, her fury at Dagmar felt very cathartic.

Also, this was truly Mop Girl’s finest hour. Not the hero we deserve, but the hero we need.

The conclusion of Disenchantment’s many character arcs is as satisfying as the conclusion of its meta-plot is disappointing. There’s a lot of happy endings, and some bittersweet endings, but it feels like everyone wound up exactly where they belong one way or another. For a show that was always about finding your place in the world when you don’t quite fit in, it’s a great place to leave it.

In the end, Disenchantment died as it lived: Frustratingly uneven, but with enough heart to make the journey worthwhile.