Review: Shadows of the Apt: The Sea Watch

Review: Shadows of the Apt: The Sea WatchCover for Shadows of the Apt: The Sea Watch

Although this is a very recent book I’m reviewing, I’m also tagging this as a retro review because, in order to properly review it, I’m also going to have to give a lot of info on the series to date, so you can also think of this as sort of a review of the series as a whole. I’m going to try to avoid spoilers, but a few vague ones are inevitable.

“Shadows of the Apt” is a fantasy/steampunk epic by Adrian Tchaikovsky consisting of six seven books (I’ve just discovered a seventh; more on that later): “Empire in Black and Gold,” “Dragonfly Falling,” “Blood of the Mantis,” “Salute the Dark,” “The Scarab Path,” and now “The Sea Watch.” To be honest, its plot, while adequate, has never been anything special. It compensates for this with a high quality cast of characters, and even more importantly, incredibly interesting world-building.

In Tchaikovsky’s universe, humanity is divided into subraces, called kinden, based upon certain totem insects the kinden draw powers and abilities from. There are dozens of kinden, each with unique physical and psychological traits, from the hardy and inventive Beetle-kinden, to the diminutive Fly-kinden, to the melancholy and bloodthirsty Mantis-kinden.

The kinden are further divided into two groups, the Apt and Inapt. The Apt are creatures of light, reason, and science, but the Inapt are creatures of darkness, mystery, and magic. The Inapt are completely unable to understand even the most basic machinery (like doorknobs), but the Apt are wholly ignorant of magic–most don’t even believe it exists. In the “Bad Old Days,” the Inapt ruled with their magic, but the light of reason eventually drowned out their old powers, and now the Apt have overthrown them — excepting the Spider-kinden, who, being Spider-kinden, were able to talk their slaves into believing they wanted to be slaves.

If I have one consistent complaint about this series, it’s that it focuses on the Apt, when the Inapt are clearly far more interesting. Mantids and Spiders are infinitely cooler than those dull, ordinary Beetles and Ants.Cover for Shadows of the Apt: Blood of the Mantis

The main plot of “Shadows of the Apt” centers around the conflict between the city-states of the Lowlands, particularly egalitarian Collegium, and the conquering armies of the Wasp Empire. The Wasps are fairly cliche and generic villains, with the exception of a few specific characters, but it gave the story purpose.

That story seemed to end with “Salute the Dark,” but “The Scarab Path” was quick to establish that the war had merely been postponed. There were many frightening descriptions of the new Wasp empress, who was even more psychotic than her predecessor and might have developed the ability to call on dark Inapt magics in addition to her armies of Apt soldiers and war machines. It was all very intimidating, and looked to add some much-needed spice to the Wasps.

But that brings us up to “The Sea Watch,” and here the series takes an odd left turn. Rather than renewing the Wasp war, Tchaikovsky suddenly pits Collegium against the fleets of the Spiderlands. But even that is just a plot device to (literally) pull the series’ protagonist, Beetle spymaster Stenwold Maker, beneath the ocean into the heretofore unknown world of the sea-kinden, a group of people based upon all the invertebrates of the waters.

Here, once again, he shows himself to be a brilliant world-builder. The underwater kingdom of the sea-kinden is incredibly detailed and well thought-out, and the aquatic kinden are just as diverse and interesting as their terrestrial counterparts. He also does an admirably job of not making the huge amounts of information about the sea-kinden dumped on the reader too overwhelming. For instance, to save time, he lumps most of the sea-kinden into broad groups–all crustacean kinden are labeled as Onychoi, and the various Squid, Cuttlefish, and Octopus-Kinden are classed as Kerebroi.

Unfortunately, as interesting as the sea-kinden are, it all just ends up feeling like a random and unnecessary detour from the main plot. The Wasps are barely even mentioned in this book. It feels like Tchaikovsky just let his love of world-building run amok at the expense of plot.

I’d like to see the sea-kinden prove crucial to the war with the Wasps in some later book, but based on the way this one ended, I don’t see it happening. So I’m left to wonder what the point was.

Also, at the risk of giving away too much, I really wish he’d stop killing off all my favourite characters.

As an aside, those of you who are Warcraft players may be interested to note that the story of “The Sea Watch” is eerily similar to the main storyline for Cataclysm’s Vashj’ir zone. The climax deals with trying to find a rightful monarch and restore him to the throne instead of defending the Abyssal Maw, and Ozumat is named Arkeuthys in this version, but otherwise, I’m hard-pressed to see a difference.Ozumat from Vashj'ir

Overall rating for “The Sea Watch”: 6.5/10 Good characters and excellent world-building fail to fully make up for a plot that seems to go nowhere in the long run.

Overall rating for “Shadows of the Apt”: 8.2/10 Despite recent stumbles, it’s still a very good series overall, and I recommend checking it out.

You can buy every book of “Shadows of the Apt” on my Amazon Affiliate, including a seventh book, “Heirs of the Blade,” which apparently is somehow available already. And I thought I was up to date…

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Now, just watch: an hour after I post this, Blizzard is gonna release the official preview of the Raid Finder or announce Mists of Pandaria or some such.

Retro Review: Stargate: Universe

Retro Review: Stargate: Universe

Time for me to voice some unpopular opinions. If you know me well, you’re used to such things, and if you don’t, well, let’s just say my tastes are sometimes a little odd. And by sometimes, I mean usually. And by a little, I mean very.The logo for SG:UUniverse is the third TV spin-off of the ’90s sci-fi action movie, Stargate. The previous two, SG-1 and Atlantis, enjoyed a fair degree of success. In fact, SG-1 was the longest running sci-fi TV series in history. Universe, however, lasted only two seasons, and is generally bashed for killing the franchise.

The reasons for this aren’t hard to understand. It was a major departure from the previous two series. Instead of a bright, peppy show about well-groomed heroes saving the universe, we had a gritty tale of a small group of scruffy refugees trying to survive aboard a decaying alien starship, Destiny, at the far edges of space. Changes like that–sadly–tend to bother people. And to be entirely honest, the first few episodes simply weren’t very good. They were slow, dull, and smacked of “trying too hard to be serious.”

But all that doesn’t mean it was a ultimately a bad show.

Even during its shaky beginning, Universe had a lot of things going for it. For starters, a unique concept. We’ve all seen the Voyager model of a crew trying to find its way home, but SG:U was a different take on the idea. They weren’t flying home; they couldn’t. They didn’t possess the access codes necessary to run the ship, and they were simply along for the ride. It added an extra element of peril; if one of their away teams didn’t make it back to the ship before it jumped back into FTL (Faster Than Light), they would be permanently marooned.

Destiny itself was a character. The ship, while not exactly an entity as we would understand the term, was capable of thinking, and it had a plan. One of my favourite things about the show was the constant question of, “What is Destiny up to this week? Why did it bring them to this planet?” In fact, I’d go so far as to say Destiny may have been my favourite character, and that’s no small feat, which brings me to my next point. The star ship Destiny from Stargate: UniverseThe greatest strength of every Stargate series has been their casts, and SG:U was no exception. Whereas previous casts were mostly plucky and likable, Universe’s refugees were a little more rough around the edges, but no less interesting for that.

Virtually everyone was deep and multifaceted, and the acting was universally strong (no pun intended). Particular stand-outs included Robert Carlyle as the brilliant but pathologically dishonest Dr. Nicholas Rush and Louis Ferreira as reluctant commander Colonel Everett Young, whose characters constantly butted heads (sometimes literally) throughout the series, making for and endless amount of wonderful drama. But even initially weaker characters such as Elyse Levesque’s Chloe Armstrong quickly found ways to become more interesting, and by the end of the show’s short run, there wasn’t a character I didn’t love seeing.

Most important to note, though, is that the mediocre story-telling of the first few episodes didn’t last. Things slowly improved, and then the quality shot upward with the stellar cliff-hanger in the middle of the first season. After that, with only a few brief exceptions, we got nothing but interesting episodes full of action, human drama, mystery, and suspense.

Unlike the rather straight-forward plots of previous Stargate incarnations, SG:U featured a lot of mysteries. “What is Destiny‘s purpose? Why did the Ancients launch it into the far reaches of the universe?” I won’t spoil anything, but suffice it to say that some of those questions were answered, and SG:U was shaping up to be truly epic and awe-inspiring before it was cut down prematurely.

Finally, one other thing that made Universe very unique is the way it portrayed the feeling of being lost in deep space. I’ve watched a lot of sci-fi TV in my time, and it never really felt right. Space was just a backdrop that added nothing to the story. But SG:U hammered home the lonely isolation of being adrift in the cold depths of space. It had a haunting feeling that stuck with me long after the episodes ended.

The worlds and the alien creatures really felt foreign. It illustrated both the wonder and the horror that space has to offer.

I think SG:U actually may have been the final nail in the coffin of my Star Trek fandom. Star Trek is supposed to be about uncovering the mysteries of space, but SG:U did more boldly going in its two seasons than any Star Trek series did in their longer runs.

Overall rating: 8.8/10 If you haven’t seen it, I strongly recommend giving it a try. Just don’t let its slow start throw you. And if you have seen it, please comment and tell me what you think, especially if you enjoyed it–I’d dearly like to discover that I’m not the only SG:U fan out there, which is how it feels sometimes.

You can buy Stargate: Universe DVDs on my Amazon Affiliate. In addition to the DVDs of the two seasons, I’ve included a download of a single second season episode, “Malice.” Normally I wouldn’t recommend skipping ahead like that, especially on a serialized show like SG:U, but “Malice” was masterful, and if you’re a skeptic, it might just win you over.