The Secret World: Solo Tips and Ugly Vampires

Update: I’ve now followed this post up with another detailing the specifics of my soloing builds.

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I came to an odd realization in regards to soloing in The Secret World recently: I’m actually pretty good at it. I’m sure there are better players than I, but I’ve yet to hit any proverbial walls in my soloing — not even in Blue Mountain, which is kind of infamous — and I’ve proven myself able to solo anything up to and including nightmare missions with relatively little difficulty.

My Templar posing in The Secret World's Blue Mountain zoneAs TSW can be a fairly intimidating game for the soloist, I thought I would offer some of the more useful things I’ve learned from my travels through the dark days. This won’t be a complete guide, but it should help you get started if you’re having trouble surviving the solo content in The Secret World.

The basics:

To start with, the ideal solo strategy in TSW is more or less the same as in any other MMO. You want to be a DPS and contribute as much of your build and gear towards damage as possible without being such a glass cannon that you die the moment an enemy looks at you.

However, since TSW is much harder than your average Warcraft clone, you do need to put more effort towards survivability than you would in other games.

My personal preference is to use roughly two to three survival passives and the same number of survival actives. The rest of the build goes towards pure damage. I would recommend unlocking more survival skills, though, so you can swap them in on the fly for more difficult enemies. If you’re soloing a nightmare mission, you’ll probably want more survival skills.

Sunset on Blue Mountain in The Secret WorldPretty much any weapon pairing can solo effectively, though some are definitely better than others. The key thing to remember is that most passive skills are weapon agnostic, meaning you can make good use of, say, sword passives even if you’ve never touched a sword in your life.

Choice of passive skills is probably the most important thing in TSW.

If you’re not sure what kind of build to go for, use the decks in the ability wheel as a guide. Decks are not optimal builds and should not be followed slavishly, but they do give you a good idea of what weapon pairings and synergies you can create.

Remember, also, that there is no “one build to rule them all.” No matter what, you will inevitably find yourself in a position where your build isn’t particularly good, and you will need to adapt. The ability to change builds on the fly is awesome, so learn to love it.

If all else fails, ask for help in general chat or on the official forum. TSW tends to have a fairly helpful community relative to other MMOs.

You need only accept our gift...Use a tank weapon:

You can survive without wielding at least one of the tank weapons — sword, chaos, and hammer — but they are incredibly useful for the soloist. There are two main reasons for this.

One is survival. While most survival passives work with any build, survival actives tend to be tied to the tank weapons.

The second is Breakdown. Breakdown is a chaos passive that can be unlocked fairly early on regardless of build. It causes all attacks from tank weapons to apply the exposed effect, which increases damage dealt to enemies by 3% and stacks up to ten times for a total of 30%.

Suffice it to say, Breakdown is awesome. It’s extremely rare to find any passive that increases your damage so much, and rarer still for it to not be an elite skill.

Exposed also sets the weakened state, so it can form a good basis for a build that focuses on exploiting weakened.

A zombie bear corpse in The Secret WorldNote that using a tank weapon doesn’t mean speccing as a tank. I still recommend building yourself primarily as a DPS. Your skill points should go into the damage line of your weapon, not its survival line — though a few points in survival to unlock its passive can’t hurt.

Feeling HoT, HoT, HoT:

There are a variety of different survival passives one can take, but my personal preference is for ones that provide a heal over time effect. For one thing, they keep ticking after combat ends, so they decrease TSW’s already minimal downtime.

For another, I find healing like Wolverine to be more fun than simply being tanky.

Even if you don’t intend to rely on HoTs in the long term, I’d recommend leaning on them early on, because the two easiest to unlock survival passives in the game are both HoTs.

The first is a fist passive called Lick Your Wounds. It causes all of your attacks to apply a stacking HoT. The healing is a bit anemic, but its reliability makes it worthwhile. It only costs 1 AP to unlock and has no prerequisites, so you can unlock it almost immediately after character creation regardless of build.

My Templar prays for her soul in The Secret WorldThe other is Immortal Spirit, from the sword ring. Like LYW, it has no prerequisites. It heals for more than LYW and is thus my preference, but it does have the disadvantage of only proccing from attacks that penetrate.

To support my HoTs, I equip one minor talisman with heal rating. Some people say you should have more, but I don’t want to limit my damage too much.

While neither a HoT nor a passive, I should mention Turn the Tables. TtT is an active skill from the green miscellaneous ring at the top of the ability wheel that essentially functions as an unlimited health potion on a short cooldown. It doesn’t scale based on heal rating or anything else, so it works with any build.

If anything can be said to be a mandatory soloing skill in TSW, Turn the Tables would be it.

Synergize:

Finally, in regards to maximizing your damage, the best advice is to look for synergy. Pick a certain effect or type of attack and focus as many of your abilities around it as possible.

My Dragon showing off his Wu uniformFor example, my Dragon focuses on affliction and penetration effects. My Templar (who has gone back to pistols/swords) took Finish the Movement, which doubles resource generation from focus skills, so most of her passives boost focus and finisher damage.

Once you find something to base your build on, use the search function on the ability wheel to find all the abilities that enhance it. For example, search “strike” to bring up a list of strike abilities and abilities that buff strikes.

Edward Cullen is crying in a corner somewhere:

But enough dry discussions of game mechanics. I’d like to briefly discuss my current adventures in The Secret World.

I recently discovered that the story missions between regions are faction-specific, meaning I wouldn’t come up against that blasted jumping puzzle on my Templar.

As the bees would say, INITIATE – the power-leveling.

A very creepy play room in The Secret WorldWith WoW distracting me, it took some doing, but I finally completed Egypt again. Instead of the jumping puzzle, I got an incredibly creepy investigation mission set in an Orochi lab that had been experimenting on children.

After fumbling through that, it was on to Transylvania.

I’ve only just started in the region, but I like it so far. I enjoy TSW’s take on vampires, if only because they’re about as far from Twilight as you can possibly get. They’re ugly brutes akin to rapid dogs, their bloodlust barely held in check by their elders.

They’re also striking a nice balance between traditional vampire mythology and the modern setting. I mean, armies of vampires driving giant siege tanks cobbled together from discarded Soviet equipment. Hells to the yes.

Also Cernunnos getting drunk and sweet-talking the barmaids. And Marxist gnomes. And satyrs and fairies and bombed-out Soviet bunkers.

I love this game.

My Templar showing off her Paladin uniform in The Secret WorldI’ve also been learning to appreciate my Templar character a bit more as well. I changed her hair to better reflect her dark backstory, and I just completed the Paladin deck, so she’s got a snazzy new outfit. For all my other complaints about the Templars, they are masters of fashion.

I still miss Bong Cha, though. Sonnac’s sense of humour is excruciating.

Tyrian Fashion Week: Looking Your Best in Guild Wars 2

I don’t usually do game guides on this blog. The truth is that I pretty much suck, and even if I didn’t, there would still be far better sources of advice out there. However, there is one thing I seem to be good at (probably because it takes no skill): stylin’.

My warrior in Guild Wars 2 showing off his armor dyesThis is especially true in Guild Wars 2, where the customization options are so vast. I have on more than one occasion received random compliments on my characters’ gear, and I’ve learned all (or at least most) of the little secrets and tricks to look good at all levels.

So welcome to my guide on how to look stylish in Guild Wars 2.

Finding the look:

There’s a general perception that Guild Wars 2 is very lacking in variety in its armor models. I don’t agree. The variety is there; it’s just not readily obvious.

Sure, if you just play normally and wear whatever gear drops, you’re going to come to the conclusion that there are only two or three looks per armor type, but if you do a little digging, you’re going to see there’s a lot more out there.

My mesmer showing off her gear in Diessa PlateauLesson one: when at a heart vendor, preview everything. Most hearts tend to have the same exact models of gear, but once in a blue moon, you will stumble across a goldmine. For example, there’s a heart in Harathi Hinterlands that sells rare barbaric-themed models for every type of weapon in the game for just a small outlay of karma.

Secondly, cultural armor can be a fantastic way to make your character stand out. Each race has three sets of cultural armor — available at levels 35, 60, and 80 — available for gold in their home city.

The final tier is murderously expensive, but the first is cheap enough that you should be able to buy at least most of a set right at 35, and if you pinch pennies, you might be able to afford a few pieces of tier two at level 60.

Note that you cannot under any circumstance use the look of another race’s cultural armor.

There are also three tiers of cultural weapons per race. These are bought with karma, and they’re not cheap, so save up your jugs of karma from the daily achievements.

The dye screen in Guild Wars 2Again, you can’t use another race’s cultural weapons, but the tier one usually uses the same models as the random drop weapons from that race’s zones, and those are available to everyone.

There are also some “cultural” weapons that are not tied a specific race. These can be found in Lion’s Arch and the fortress of Ebonhawke in the Fields of Ruin.

Over the course of your personal story, you will have the chance to join one of three orders — the Vigil, the Durmand Priory, and the Order of Whispers — and each of these also has unique sets of armor and weapons available at level 80.

But by far the best source of different looks is the trading post. All of the BoE world drops and crafting sets are there for the taking. Just grab some pieces with crappy stats on the cheap and transmute them onto your own gear.

My Norn thief showing off her stylish pimp hat in Guild Wars 2The only problem here is that you can’t preview gear on the trading post. Hopefully that will be fixed at some point, but in the meanwhile, other players can be a great resource. If you like what someone is wearing, ask them what it’s called. GuildWars2Guru also has a large number of threads of people showing off screenshots of their characters, and these are a great resource.

Once you know what you’re looking for, getting new looks off the trading post is a breeze.

Fun with transmutation stones:

If you care about how your character looks, you’d better learn to love transmutation stones. These allow you to combine the appearance of one piece of gear with the stats of another. Note that the item whose appearance is taken is consumed in the process.

Transmutation stones are mainly available through the gem store, but if you’re like me and don’t want to spend a lot of money — be it gold or cash — there are options.

My Guild Wars 2 thief in HoelbrakThe best way to get stones is through map completion achievements. They’re not guaranteed drops from the achievement chests, but they’re pretty common. If you’re experiencing a shortage, a quick way to get some is to do the achievements for the major cities.

The level 80 stones are even harder to get, but luckily, you won’t need very many of those. Also, if you use level 79 exotics — which are only marginally less powerful than their 80 counterparts — you can use the standard stones.

Daily achievements also have a chance to drop stones, but it’s not that common.

I recommend conservation. Don’t equip a new piece of gear (and waste a stone giving it the look you want) unless it’s a significant upgrade. Certain items — like boots — don’t make much of a difference to your character’s overall look, so don’t bother with those.

If all this sounds like a bit of a pain, it can be, but transmutation stones earn their keep with their sheer versatility. It is a little known fact that you can use stones to equip the look of any gear below level 80 regardless of your character’s level. With the 80 stones, there are no level limitations at all.

My mesmer in Wayfarer Foothills in Guild Wars 2My level 20 mesmer looks great in her level 60 gear.

There’s even a trick that allows you to wear the gear of an order other than the one you joined. Get an alt into the order with the gear you want — they only need to be about level 25 or so — and use them to buy the items. Then, transmute the looks onto white quality gear and put them in your bank. Finally, log onto your main, collect the white items, and transmute the looks onto your gear.

Normally, I wouldn’t recommend a trick like this, as it seems like unintended behaviour, but it’s been so well known for so long that I have to assume ArenaNet is okay with it.

Prepare to dye:

The final step to completing your look is choosing the right armor dyes. This is another case where getting what you want seems difficult, but with some cleverness and determination, it’s actually quite easy.

My warrior showing off his gear in Kessex Hills in Guild Wars 2Pretty much all your dyes will come from the trading post. Random drops are unreliable, as are the packs from the cash shop. Most of the primary colours are murderously expensive, but if you dig around, you can usually find a colour and shade that looks almost exactly the same but is a fraction of the price.

For example, white and celestial dye usually cost multiple gold each, but fog dye is extremely common, usually only costs a few copper or silver, and looks just as good.

Black is by far the hardest colour to come by. The only shade of it I’ve found that even comes close to being affordable is iron dye. This is what I used for my mesmer’s black and gold “Wasp Empire” cosplay.

There are literally hundreds of dyes in this game, so ultimately the hardest thing is just knowing the name of the colour you want. The threads on GuildWars2Guru are again a good resource, and you can also get surprisingly good results from just typing random words associated with the colour you want into the trading post search.

My mesmer shows off her Wasp Empire cosplayI’d recommend getting a few different shades of whatever colour you want. Some pieces of armor tend to distort dye colours oddly, and even if they don’t, a few different shades can add some nice depth and texture to your look.

The dyes are ultimately what makes the customization options in Guild Wars 2 so vast. By allowing you to change the colours of any piece of gear, it provides an infinite ability to mix and match sets and create unique looks. Using only one set is for lamers.

For instance, I once saw a fellow who’d combined items from the winged and embroidered sets to create a non-robe, Arabic-inspired look for his mesmer. It was really different, and he looked fantastic.

So let your creativity run wild. With so many options, you have no one to blame for looking ordinary but yourself.

(Also, I apologize for the low quality of the screenshots in this post. My computer always makes things much darker in screenshots than they are in-game for some reason.)