Review: Shadows of the Apt: The Sea Watch

Review: Shadows of the Apt: The Sea WatchCover for Shadows of the Apt: The Sea Watch

Although this is a very recent book I’m reviewing, I’m also tagging this as a retro review because, in order to properly review it, I’m also going to have to give a lot of info on the series to date, so you can also think of this as sort of a review of the series as a whole. I’m going to try to avoid spoilers, but a few vague ones are inevitable.

“Shadows of the Apt” is a fantasy/steampunk epic by Adrian Tchaikovsky consisting of six seven books (I’ve just discovered a seventh; more on that later): “Empire in Black and Gold,” “Dragonfly Falling,” “Blood of the Mantis,” “Salute the Dark,” “The Scarab Path,” and now “The Sea Watch.” To be honest, its plot, while adequate, has never been anything special. It compensates for this with a high quality cast of characters, and even more importantly, incredibly interesting world-building.

In Tchaikovsky’s universe, humanity is divided into subraces, called kinden, based upon certain totem insects the kinden draw powers and abilities from. There are dozens of kinden, each with unique physical and psychological traits, from the hardy and inventive Beetle-kinden, to the diminutive Fly-kinden, to the melancholy and bloodthirsty Mantis-kinden.

The kinden are further divided into two groups, the Apt and Inapt. The Apt are creatures of light, reason, and science, but the Inapt are creatures of darkness, mystery, and magic. The Inapt are completely unable to understand even the most basic machinery (like doorknobs), but the Apt are wholly ignorant of magic–most don’t even believe it exists. In the “Bad Old Days,” the Inapt ruled with their magic, but the light of reason eventually drowned out their old powers, and now the Apt have overthrown them — excepting the Spider-kinden, who, being Spider-kinden, were able to talk their slaves into believing they wanted to be slaves.

If I have one consistent complaint about this series, it’s that it focuses on the Apt, when the Inapt are clearly far more interesting. Mantids and Spiders are infinitely cooler than those dull, ordinary Beetles and Ants.Cover for Shadows of the Apt: Blood of the Mantis

The main plot of “Shadows of the Apt” centers around the conflict between the city-states of the Lowlands, particularly egalitarian Collegium, and the conquering armies of the Wasp Empire. The Wasps are fairly cliche and generic villains, with the exception of a few specific characters, but it gave the story purpose.

That story seemed to end with “Salute the Dark,” but “The Scarab Path” was quick to establish that the war had merely been postponed. There were many frightening descriptions of the new Wasp empress, who was even more psychotic than her predecessor and might have developed the ability to call on dark Inapt magics in addition to her armies of Apt soldiers and war machines. It was all very intimidating, and looked to add some much-needed spice to the Wasps.

But that brings us up to “The Sea Watch,” and here the series takes an odd left turn. Rather than renewing the Wasp war, Tchaikovsky suddenly pits Collegium against the fleets of the Spiderlands. But even that is just a plot device to (literally) pull the series’ protagonist, Beetle spymaster Stenwold Maker, beneath the ocean into the heretofore unknown world of the sea-kinden, a group of people based upon all the invertebrates of the waters.

Here, once again, he shows himself to be a brilliant world-builder. The underwater kingdom of the sea-kinden is incredibly detailed and well thought-out, and the aquatic kinden are just as diverse and interesting as their terrestrial counterparts. He also does an admirably job of not making the huge amounts of information about the sea-kinden dumped on the reader too overwhelming. For instance, to save time, he lumps most of the sea-kinden into broad groups–all crustacean kinden are labeled as Onychoi, and the various Squid, Cuttlefish, and Octopus-Kinden are classed as Kerebroi.

Unfortunately, as interesting as the sea-kinden are, it all just ends up feeling like a random and unnecessary detour from the main plot. The Wasps are barely even mentioned in this book. It feels like Tchaikovsky just let his love of world-building run amok at the expense of plot.

I’d like to see the sea-kinden prove crucial to the war with the Wasps in some later book, but based on the way this one ended, I don’t see it happening. So I’m left to wonder what the point was.

Also, at the risk of giving away too much, I really wish he’d stop killing off all my favourite characters.

As an aside, those of you who are Warcraft players may be interested to note that the story of “The Sea Watch” is eerily similar to the main storyline for Cataclysm’s Vashj’ir zone. The climax deals with trying to find a rightful monarch and restore him to the throne instead of defending the Abyssal Maw, and Ozumat is named Arkeuthys in this version, but otherwise, I’m hard-pressed to see a difference.Ozumat from Vashj'ir

Overall rating for “The Sea Watch”: 6.5/10 Good characters and excellent world-building fail to fully make up for a plot that seems to go nowhere in the long run.

Overall rating for “Shadows of the Apt”: 8.2/10 Despite recent stumbles, it’s still a very good series overall, and I recommend checking it out.

You can buy every book of “Shadows of the Apt” on my Amazon Affiliate, including a seventh book, “Heirs of the Blade,” which apparently is somehow available already. And I thought I was up to date…

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Now, just watch: an hour after I post this, Blizzard is gonna release the official preview of the Raid Finder or announce Mists of Pandaria or some such.

More 4.3: Deathwing Raid and Tier Sets

I’ve been getting more writing work as of late. Not enough to pay the bills, still, but enough to give me something to do every day. I feel as though I should make mention of it, since this blog is supposed to be about my writing as well as my interests, but there isn’t much to say about it. I’m writing about ovens and automotive clear bras (that’s a thing, trust me); it’s not very exciting. So, I guess that just means another WoW post.

The Deathwing Raid:

Because they seem to like screwing with me, Blizzard released the preview for the Deathwing raid, Dragon Soul, almost immediately after my previous post covering the 4.3 dungeons. More details were revealed in an interview with lead encounter designer Scott Mercer, but because it contained plot spoilers, I only skimmed it.

To be honest, this didn’t tell us much we didn’t already know. The battle will take place at Wyrmrest as Thrall and the Aspects seek to empower the Dragon Soul, also known as the Demon Soul, to destroy Deathwing. The Dragon Soul is an artifact very familiar to lore fans, though it may not be well known to the more casual fans–the game will likely provide its backstory in 4.3. There will be two encounters with Deathwing, one of which will involve parachuting onto his back and riding him across the ocean whilst trying to pry chunks of his armor off.

Still, a few things did jump out at me.

First is that, in 4.3, Blizzard seems to have completely abandoned the idea of dungeons being, well, dungeons. None of the new instances are really about exploring specific buildings or locations and are more instanced events. Indeed, Dragon Soul’s encounters will supposedly take place across a good chunk of Azeroth. This is a nice new take, and I hope they do more of this.

Next, there is mention that one of the new bosses, a faceless one and servant of N’Zoth called Warlord Zon’ozz, “waged endless war against the forces of C’thun and Yogg-Saron” in the distant past. This is actually an important revelation for lore; this is the first time there’s been any hint of conflict between the Old Gods in the past. Now, this isn’t hugely surprising, considering we’ve seen the modern servants of the Old Gods beating the snot out of each other since WoW launched, but it’s still an interesting insight into life on Azeroth when the Old Gods ruled.

This may also be a final confirmation on the number of Old Gods. Since it only mentions C’thun, N’zoth, and Yogg-Saron, it may be safe to assume those are the only Old Gods to have come to Azeroth. Three is one of the many figures given for the number of Old Gods in the past.

Finally, they’re saying that this will be the most story-driven raid to date, featuring multiple cinematics as players crisscross the world in their final battle with Deathwing. We’ll even supposedly make a return to the Eye of Eternity at some point to recover the Focusing Iris to use against Deathwing.

This all sounds very interesting to a lore fan like me. I like the connectivity of it all. One of my complaints about World of Warcraft is how each expansion always seems to ignore the contributions of previous expansions. How many times have we seen the Naaru since Burning Crusade? How often has Darion Mograine shown up since Arthas died? But the Dragon Soul raid is pulling elements from all across lore–Wrath of the Lich King, Cataclysm, the novels…

It’s not Icecrown Citadel, but this is definitely a raid I’d like to experience, and it would be nice to finish a raid in the expansion it was released for once. Once again, I must place all my hopes upon the Raid Finder.

More Tier 13:

Two more tier 13 previews have been released, and these are the two I was really interested in: rogue and paladin.

The rogue set, Blackfang Battleweave, appears to be what would happen if Batman joined the Burning Legion. I think it’d look good on Blood Elves and Forsaken, but I can’t see anyone else pulling it off. If I get any for my rogue, it’ll be transmogged into my beloved T9.

Looking back at the retrospective, it seems that nearly every rogue tier set has been ugly. Only tiers 2, 4, 9, and 12 look halfway decent to my eye. And they say druids have it bad…The paladin set, Battleplate of Radiant Glory, is another matter. It’s absolutely beautiful and perfectly captures the idea of being a beacon of hope and justice. Definitely my favourite T13 set so far, and if I get it for my paladin (she has the best chance of getting a T13 set of all my characters, but it’s still a big if these days), I won’t even need my carefully crafted transmog set. It might even become my new transmog set for future tiers.