Review: Oxenfree

Some months back, I watched a friend livestream Oxenfree over the course of a couple nights. I had never heard of the game beforehand, but it intrigued me. So much so, in fact, that I resolved to buy and play through the game myself, even though I’d already seen all of it via her livestream.

The title sequence in OxenfreeThe Steam summer sale provided me the perfect opportunity to finally grab Oxenfree, and having now experienced the game both first and secondhand, I will now bring you my thoughts on it.

Oxenfree is a difficult game to define. It’s part of the new generation of highly story-driven games with little to no substantive gameplay.

The story is about a small group of sometimes troubled teenagers holding a beach party on an abandoned island. The island is famous for its mysterious radio signals that seem to come from nowhere at all, and while investigating those signals, the main character (Alex) accidentally opens a bizarre rift in space.

Shenanigans ensue.

There are definite shades of Life Is Strange here, right down to having a teenage girl with blue hair, but there’s less lesbian romance and more surreal creepiness. There’s are also very strong echoes of The Secret World, especially its Halloween mission The Broadcast. Personally I think The Broadcast is one of TSW’s best moments, so any comparison to it is a very good thing.

OLLY OXENFREEIf I had to put a label on Oxenfree, I’d call it horror, but it doesn’t fit any genre particularly well. It’s closest to horror, but it’s not a particularly scary game, really. Don’t expect to be jumping in your seat or yelping in terror. It’s more strange and creepy than genuinely frightening.

The graphics are unusual, but interesting. I’m normally not a fan of the whole 2.5D thing, but the art here has a really nice style to it, and overall Oxenfree is a nice game to look at, even if it was clearly done on a budget.

Taking a cue from The Secret World, Oxenfree also likes to mess with its own graphics, blurring, shifting, and turning things upside down, among other things. It helps sell the surrealism of the game quite well.

Something else Oxenfree shares with TSW is fantastic sound design. The soundtrack is very ambient but sells the spooky atmosphere excellently, and the sound effects and voice acting are strong.

One thing I couldn’t see from watching my friend’s livestream is that Oxenfree’s gameplay has some minor hiccups, though nothing too frustrating. Movement, for example, can be a little finicky. Alex doesn’t handle corners very well.

A photo of Jonas and Alex in OxenfreeSomewhat more troublesome is that your dialogue choices have a tendency to time out, sometimes very quickly. In a story-driven game, that can get irritating. I’m used to Bioware dialogue wheels, where you can puzzle over what to say for as long as you like.

Oxenfree offers a lot of choices to the player, but they don’t seem to matter very much. I made a lot of different choices from my friend, but the end results seemed to be almost entirely the same. You can get slightly different endings, but that’s about it.

Ultimately a game like Oxenfree lives or dies by the strength of its story, and the good news is Oxenfree’s storytelling is quite strong. It’s a very surreal experience, but it’s fascinating and compelling in its oddness, and the ambiance is, again, excellent.

It doesn’t have quite the same emotional punch of Life Is Strange, but that might be a good thing. Life Is Strange got a bit over the top after a while. To put it mildly.

The consensus seems to be that all of Oxenfree’s characters are likable except one, but not everyone agrees on who the exception is. My friend hated Clarissa, but I like her just fine. It’s Ren I can’t stand.

Anyway, the point is Oxenfree’s cast is pretty strong.

Dialogue options in OxenfreeThe one significant gripe I’d have with Oxenfree is its recently added new game plus mode (for lack of a better term). You can now replay the game for a slightly different experience with some new or modified scenes and an extended ending.

It’s a free update, which is nice, but it doesn’t really change much, so mostly you’re just playing the same stuff all over again. And while the new ending is theoretically more conclusive, I honestly liked the original ending better.

It’s hard to explain without going into major spoiler territory, but basically they solved one problem by creating a bunch of new ones and kind of invalidating the rest of the game. It feels like adding something just for the sake of being able to say they added something. I think I’m going to recommend just skipping the new game plus mode entirely.

But the base game is great.

Overall rating: 8.7/10

Off Topic: Liebester Questions Because Why Not

Recently I was nominated for the Liebester Award by Ashley over at Robo♥beat. If you’re not familiar with the Liebester Award, well, for one thing it’s a fairly misleading name. It’s not really an award so much as it is a chain letter questionnaire bloggers send each other.

My rogue's original face, now restored to its former glory in the new modelsAs a rule I have a pretty strong dislike for chain letters and their ilk, but on a whim, I have decided to answer Ashley’s questions. Don’t ask me why.

You’re also supposed to forward the question to eleven other bloggers, but I’m not going to do that. For one thing, I don’t even follow eleven blogs.

How did you get started blogging?

When I first started out trying to find work as a freelancer, I wanted a way to showcase my work to potential clients. Blogging seemed a good way to do that.

What’s your favorite thing about blogging?

I don’t even know why I’m still doing this, honestly. I have enough published clips that I don’t really need the blog as a demo anymore. It’s a handy way to aggregate links to my stuff, but there’s easier ways to do that.

I do enjoy my occasional discussions with fellow bloggers, but it’s not like I’ve made any friends blogging or anything. Bar one, but that didn’t end well.

A cutscene from Ancient SpaceIt’s a thrill when one of my articles goes viral and I get to be Internet famous for a few days, but that’s a pretty rare occurrence.

Clearly I must get something from blogging, or I wouldn’t do it, but I’m not sure what that is. I think a lot of it is that I have always had a boundless enthusiasm for running my mouth off about the things that interest me, and if I do so in blog form, people don’t roll their eyes and try to change the subject the way they do if I try this in meatspace.

What’s your favorite hobby outside of blogging?

Gaming.

Favorite movie?

The Lord of the Rings: The Two Towers.

Favorite video game?

Picking a single favourite game is difficult because of the advance of technology. There are games I played in my youth that were masterpieces for their day and which I truly loved, but which would seem incredibly crude by modern standards.

My new Dragon alt in The Secret WorldI tend to say that my favourite old school game is Warcraft III: Reign of Chaos, and my favourite current game is The Secret World. Mainly because they both feature unbelievable story-telling.

“The sands of time have run out, son of Durotan…”

I’d also like to throw an honourable mention to No One Lives Forever: The Operative for being absolutely one of the best games ever made. I’m not the sort of person given to cynicism about the current state of the industry or waxing that games were so much better back in the day, but NOLF is one game that has not been surpassed even today.

Game you’ve never finished and why?

There are a few I could mention, but I’ll go with Mirror’s Edge. I love absolutely everything about that game — the story (what I saw of it, anyway), the graphics, the music, the whole look and feel. I just can’t play it.

I’m spectacularly bad at platforming, and after becoming hopelessly stuck on the first major jump of the second mission, I just realized it was pointless. Breaks my heart, because I really did like it.

Star Wars or Star Trek (or both)?

The cast of Star Trek: EnterpriseTrek if I have to choose between those two, but there’s better sci-fi out there. Stargate, Dark Matter, Continuum, the first three seasons of Battlestar Galactica…

DC or Marvel (or both)?

Marvel.

Not keen on comic books, really, but I do really like some of the characters Marvel has created (namely Spider-Man and the X-Men). And DC is just boring.

What’s your greatest gaming accomplishment?

I kind of feel like “gaming accomplishment” is a bit of an oxymoron, honestly. The whole reason I’m even playing games is because they don’t really matter.

I take some small measure of pride in my successes in StarCraft II, as that it is a very challenging game and one that cannot be cheesed by grinding, or good luck, or outside assistance. Personal skill is the only path to success.

I’ve beaten all three major campaigns on the highest possible difficulty and gotten some very tough achievements. I swear I was sweating blood after that one to beat the first Protoss mission in Wings of Liberty without Zeratul taking any life damage.

A vision of the Xel'naga keystone in StarCraft 2: Legacy of the VoidThen there are a few less tangible accomplishments. Supporting that gay pride march in World of Warcraft felt really good, and I always enjoy sharing my loot bags with the Secret World community. It feels good to be sending something positive into the community for once. One time someone on their free trial got the revenant polar bear — one of the rarest and most coveted rewards — from one of my bags. That was a good day.

What’s your current obsession (a TV show, a video game, a topic)?

Mostly the usual: The Secret World, Blizzard games, Chvrches, Metric, Elves. I’m also really excited that season two of Dark Matter has started. Love that show. It’s just so much fun.

Do you have any other social media accounts we can follow?

I have a Facebook fanpage that I would appreciate more followers for.

That’s pretty much it. I know I should probably have more, but I dislike Twitter, and I’m not even sure what the others are exactly. Social media in general makes my brain hurt.

You must understand: I’m really a crotchety ninety year-old man trapped in the body of a pudgy twenty-something. Ah don’t understand you goshdern kids with yer Tweeters and yer Instant Grams.

*Harrumphing noises.*