The Music of WoW, and the Importance of Audio in Games

The music of World of Warcraft:

It’s no secret I love the music in World of Warcraft — or, more accurately, Russell Brower’s music for Wrath of the Lich King and Cataclysm. I think they’re among the greatest soundtracks ever produced, up there with Howard Shore’s Lord of the Rings soundtrack and Bear McReary’s music for the reimagined Battlestar Galactica. I often half-joke that the music is what keeps me playing after so long.

But that’s the thing: I’m only half-joking. The music really does make a huge difference in my enjoyment of the game. My all-time favourite zones are the Grizzly Hills and the Storm Peaks. They also have my favourite soundtracks. I’m not really sure how much of my love of them stems from their fun quests and epic storylines, and how much stems from their fantastic music.

But there’s more to this than just my enjoying the music. It can have a major impact on how I perceive the game and its story, and that brings me to my next point.

Audio in games:

One of my favourite things about Cataclysm is its portrayal of Night Elves. For the first time in WoW’s history, they’ve gone back to their warrior roots, as seen in places like Darkshore, Ashenvale, and anywhere Thisalee Crow shows up.

For those who didn’t play Warcraft III, Night Elves are not just tree-huggers. They used to be badasses of the highest caliber. These are the people who fought Grom Hellscream — who was twice the warrior his son is — and handed him his ass on a platter.

A lot of the feeling of the Night Elves being badasses again did come from quest design and characterization. I don’t want to downplay that. But I think a lot of it may also have stemmed from them finally getting some epic, pulse-pounding music that wasn’t just bland, New Agey ambiance.

(Skip to about 1:20 in the video to hear what I’m talking about.)

And then there’s the Southern Barrens. I think this zone’s storyline is among the best in WoW’s history, and there’s a lot of reasons for that, but the music is one of them.

A number of quests take place in the Battlescar, a region consumed by the Horde-Alliance war. Blizzard could have given these area some intense, epic soundtrack to inspire people to battle. But they didn’t. They tied it to a song called “The Land Will Weep.”

It’s a mournful, tragic piece, and it speaks to the futility of war and the senselessness of the bloodshed. Blizzard gave the zone a wonderful moral with just a clever piece of soundtrack.

All this has really shown me the importance that sound and music can have in storytelling, and doubly so in video games, where it’s difficult to apply any real depth without lengthy exposition that most players would resent and/or skip through. And the lesson is especially apparent because Blizzard also provides us with an example of what not to do.

I have a very low opinion of most of the content from classic and Burning Crusade. There are a lot of diverse reasons for this, but the audio is one of them. With a handful of isolated exceptions, the music was extremely bland and ambient and ultimately forgettable.

Voice acting was also incredibly sparse. It sucked so much life out of the game when nearly any conversation or event of relevance had to be read as text on the screen.

I can’t overstate my joy when I got Wrath of the Lich King and heard regular voice acting from scripted events, mobs, and even a fully voice-acted quest (still the only one in the game). The Warcraft universe was reborn for me when I first heard a Vrykul shout, “I’LL EAT YOUR HEART!”

A Vrykul in Wrath of the Lich King

As with music, voice acting can be used to add nuances to the game that would otherwise require lengthy and largely unwelcome exposition. For example, Darion Mograine’s greetings show us his rage and cynicism, but also his hope for a brighter future. “All is not lost… not yet.”

So now, whenever I play a new game, I pay special attention to the audio, and it plays a key part in forming my opinion of the game. Did I stop playing Rift because it was a dull WoW clone, or because it had bland, forgettable music and voice acting?

I wonder…

WoW News: Lost Subscribers, Pandaria Talents, and Macaroni Dragons

Lost subscribers:

Blizzard recently held their quarterly investor conference call. Among the news of note was that Diablo III was being delayed again (gee, what a shock) and is not expected until Q2 2012 at the earliest, and that Blizzard is probably only going to release two games this year. These are most likely D3 and Mists of Pandaria, so the wait for Heart of the Swarm continues.

This is mildly disappointing, but not at all surprising if you’re remotely familiar with Blizzard.

After the major subscription losses mentioned at previous conference calls, the thing most people wanted to hear was the World of Warcraft subscription numbers. WoW reportedly has 10.2 million subscribers right now, which means a loss of 100,000 since November.

Fan reaction to this news is, of course, mixed. Plenty of people are still ready to declare Warcraft dead. But I see this as good news. Yes, they’re still losing subscribers, but the loss has gone from a flood to a trickle. The next conference call will let us known if the game is out of the woods yet — if it ever was truly in the proverbial woods — but for now, things have stabilized.

Pandaria talents:

An official wallpaper for World of Warcraft: Mists of PandariaYesterday, Blizzard posted a long-awaited update to the Mists of Pandaria talent calculator on their site. Now, it occurs to me I haven’t taken much time to discuss my opinions of the MoP talents here, so here’s a brief rundown on how I felt about them before today:

Mage: Okay. No major complaints.

Paladin: Okay. No major complaints.

Warlock: OMGWTFAWESOMESAUCE I WANT IT NOW!!!!!

Rogue: Sucktacular. Nothing new to be excited about. Killing spree is watered down to Adrenaline Rush 2: Electric Boogaloo. Shadowstep for all specs is the only redeeming feature. In fact, I hated it so much I ended up participating in two massive threads on the official forum about how to fix it.

I don’t know or care enough about the other classes to intelligently comment on them, but I will note the death knight and druid trees looked pretty interesting.

But yesterday, many were updated. And to my great joy, the rogue tree was heavily revamped.

Now, there are still some parts that don’t thrill me. The poison talents are underwhelming, killing spree has still had the fun sucked out of it, and the stealth tier is pretty useless for a PvE combat rogue. But we also have some awesome new stuff to compensate.

An AoE vanish for the whole raid? Hells to the yes. I’ll never have a group wipe again! An honest to god ranged attack? With no cooldown? Again, hells to the yes. Deadly throw finally has a reason to exist. And no more sitting around while the ranged own me on Recount on boss phases where I can’t melee!

A lot of people are upset about preparation and shadowstep being on the same tier, fearing the effect it will have on PvP, but while I sympathize with them, it doesn’t have an impact on a PvE player like me.

As for the other classes, the warlock tree isn’t greatly changed and still looks awesome, but there are now a few confusing things. Apparently, destruction’s new infernal embers resource will also cause damage to them, which some people are understandably leery of. Even stranger, they’re also the only spec (in the game) that can auto-attack with a wand. Okay?

A human warlock with her fel hunter pet.Warlocks still have an option to play petless, which is a dream come true for me.

The paladin tree has been cleaned up, with some of the more dull or situational talents removed. They’ve also gained a very interesting new level 90 tier that involves spells that damage enemies and heal allies simultaneously. I’ll be picking up holy prism, personally. Sounds like a very versatile and fun spell.

Most of the changes to the mage tree are minor tweaks to make the new spells more appealing, but arcane spec has gotten some significant changes, and the very dull polymorph tier has been replaced with a tier devoted to mana recharge abilities that also buff damage. I don’t find this tier as exciting as most other people seem to, but it beats an entire tier of different ways to turn people into sheep.

Edit: The more I think I about the new mage tier, the less I like it. I get to choose between interrupting my rotation to evocate every 30 seconds, losing all of my mobility, or a useful but extremely situational shield that will only be worth having on certain fights. My warlock is looking better all the time.

Again, I can’t really comment on the other classes too much. And of course, we’re still pre-beta, and possibly pre-alpha, so this is all heavily subject to change.

How about you? What do you make of the new Mists of Pandaria talent system, and yesterday’s updates?

Sparkly new dragons:

And, as if all that wasn’t enough, Blizzard has released the latest mount from its pet store. Following the sparkle pony, the disco lion, and the annual pass cotton ball, we now have the magnificent macaroni dragon!

A herd of macaroni dragonsActually, it’s called the Heart of the Aspects, and it does look pretty amazing. At least until you realize that it has no ground animation and never stops its undulating, “air-hump” animation.

Never.

Ever.

Of course, this has caused all the usual nerd rage and craziness. Personally, I think it’s nuts to charge $25 for a mount, but as long as it grants no in-game advantage (*glares at guardian cub*), I have no problem with Blizzard selling it.

Writing and other stuff:

Weird Worm has posted another of my articles: Six Ridiculous Fictional Races from Otherwise Good Franchises.

I’ve also been tagged in one of those memes by a fellow blogger. It requires me to post the sixth picture from my sixth image folder. My sixth folder doesn’t have a sixth picture, so I’m just gonna cheat and pick the sixth one from my standard graphics folder.

Art of a Blood Elf female by Glenn Rane

Why am I not surprised it’s a Blood Elf?

I will not be tagging anyone else, cause I don’t know six other bloggers and am a killjoy.