Pandaria Beta: Nerd Rage, Sha, and Lock Love

Mists of Pandaria beta is now live!

To the joy of panda-lovers everywhere!

The Stormstout Brewery dungeon in the Mists of Pandaria betaMuch sooner than I expected, too. Maybe this expansion will be out faster after all…

Ha, who am I kidding?

Anyway, this has naturally caused another deluge of new info on World of Warcraft’s upcoming expansion, datamined and otherwise. I won’t cover it all, because there’s just too much, and if it’s that important to you, you’re probably already glued to MMO-Champion anyway. But a few things stuck out that I’d like to cover.

Nerd raaaaage!

Pretty much everything Blizzard does causes a massive backlash. With a fanbase as big as theirs, you can’t please everyone. And plus the internet is just full of complainers in general. But even so, I have never seen anything quite like the fury brought on by the beta.

No, this isn’t another wave of “Kung Fu Panda” comparisons. The issue here is that a huge number of people who signed up for the annual pass, for some reason, thought “guaranteed beta access” meant “guaranteed, immediate beta access.” The fact that most people weren’t in the first wave of invites has launched off accusations of deception and bait and switch and suggestions of legal action against Blizzard.

OMGWTFRAGETo be fair, the contract’s wording could be interpreted to have implied immediate access upon launch of the beta. But if you know anything at all about betas, you knew that was never going to happen. It’s just not technically feasible to throw a million people in at once.

What people are also failing to grasp is that the point of the annual pass is that it’s for people who were planning to play for a year anyway. If you only signed up to get into the beta, you’re doing it wrong. I got a bunch of free stuff for something I would have done anyway, so I’m happy, even though my beta invite hasn’t come yet.

Speaking of anger:

Among the datamined info are a wide number of models for the new mounts, NPC races, and monsters. They look fantastic, but what really caught my eye was the Sha models.

A Sha boss from Mists of PandariaThese things are legitimately horrible-looking. I find this greatly reassuring, because — as you may remember from my last post — I’m not enthused with the idea of a whole expansion of fighting monkeys and bunnies. I don’t feel like a hero unless the monsters I’m slaying are actually, well, monstrous.

The Mogu look like pretty nasty customers, too.

OMGWTFwarlocktanks:

Yeah, you heard that right. Mists of Pandaria includes something called the glyph of demon hunting that reconfigures a surprisingly small amount of abilities and mechanics to make demonology a viable tanking spec via metamorphosis.

People have already tested this in the Hour of Twilight dungeons in the beta, and by all reports, demo locks are as good or perhaps even better than any traditional tank.

My warlock practicing for demonology tanking in Mists of PandariaMind = blown.

It’s really amusing and enjoyable watching warlock players react to this. I picture to them falling to their knees in slow motion as tears of joy run down their face.

It’s interesting, too, because this would be a very new style of tanking — and not just because locks are a cloth class. Under the current design, demo tanks would have no avoidance at all but utterly unparalleled mitigation. This is very different from any of the other tank specs, including the new brewmaster monks.

Even as someone who isn’t that big on tanking, I’m rather intrigued by the idea. I was planning to spec demonology anyway — why not swap out one glyph and get my tank on every once in a while? I am amused by the idea of my twiggy little Blood Elf girl turning into a giant, snarling nether beast and going toe-to-toe with the nastiest creatures Pandaria can throw at her.

Between this and all the other amazing changes warlocks are getting in Mists of Pandaria, I think I picked a really awesome time to start playing a warlock.

Of course, it’s early in the beta, so there’s no guarantee this will make it to live.

New writing:

Another of my articles has been posted on WhatMMO: The Lighter Side of MMOs. I wrote as a counterbalance to the “shocking incidents” article I did a week or two back. I particularly enjoy the story of the blind veteran who still manages to raid Dragon Soul.

A Year of Freelancing + Diablo III Release Date

A Year of Freelancing:

The other night, I was reading through my journal from last year, and I discovered it’s been a year, almost to the day (depending on how you count it), since I took up freelance writing as a profession. Naturally, it’s caused me to reflect on the last of year of writing.

Word writin'sI’ve done far, far better than I ever expected, but to be honest, my expectations were always pretty low. No sense sugar-coating it; I was miserable a year ago.

I’d been writing fiction for several years, but that was going nowhere slowly. I wasn’t making any money, I hadn’t had any artistic growth or progress in quite a long time, and I’d completely lost hope.

Like many young people, I felt very lost and didn’t know what I wanted to do with my life. But writing was something I’m competent with, even if my fiction has never quite reached the quality I’d hoped for it, and unlike the other professions I’d considered, freelancing didn’t fill me with a horror at the very thought.

So I wasn’t feeling very optimistic, but I was at the end of my rope, so I put together a resume and a portfolio and started looking for jobs.

The first few weeks were difficult at best and soul-crushing at worst. I didn’t get many responses, and most of the ones I did get turned out be scams. I took to applying at “content mills,” the very bottom rung of the freelance ladder, but even those mostly rejected me — a blow to the pride if there ever was one.

Eventually, I did get one site willing to pay for my work, the goofy Weird Worm, which you will be familiar with if you read this blog often. They gave me my first professional publishing credit.

At almost exactly the same time, I started up this here blog as a way to keep in practice and showcase my work.

Then, slowly, I started getting more jobs. Most of them were poorly paying and ended almost as soon as they began, but they added to my portfolio and my experience. To further enhance my resume, I signed up as an unpaid intern at a small magazine, reading fiction submissions both brilliant and terrible — mostly terrible.

My greatest success to date came when I was hired to cover World of Warcraft’s Rage of the Firelands patch for Massive Online Gamer magazine. There’s no greater feeling than being able to use the amount time you spend playing WoW as a job qualification.

This led to my writing several more articles for the magazine, up until its closing.

This past winter, I placed as a finalist in the Blizzard 2011 Global Writing Contest with my short story, “The Future of Lordaeron.” This was the first and so far only time I received significant recognition for my fiction writing. It was very exciting, though probably not terribly meaningful in the greater scheme of my career.

Cover art for my fan fiction "The Future of Lordaeron"And that pretty much brings us to the present day. I’ve got several regular jobs at the moment, and I have something to write virtually every day. I’m making a modest but steady income. I still need more work, but it’s better than I would have thought possible during the dark early days of last year.

Speaking of current projects, two more of my articles have been published online recently.

My latest article for WhatMMO is MMO Mechanics That Need to Be Reexamined. For such a big genre, MMOs show remarkably little variation or innovation.

The other article, co-authored with environmental lawyer David McRobert, is on the value of conservation and its superiority to the more popular recycling. Somewhat dry reading, I suppose, but it adds some needed diversity to my portfolio, and it is on a topic I care about.

If you’re looking for me to draw a conclusion from the last year, I don’t have one. Things have gone better than I hoped, but I still have a long, long way to go if I’m to become the success I want to be.

And as for the fiction writing that started it all, I still don’t know what to do. I still throw together a short story once in a blue moon and tinker with my novels on occasion, but that’s it. I still want to share my stories with the world, but I don’t trust the shaky state of the publishing industry, and I’m not sure I have the marketing expertise to self-publish successfully. And that’s not even mentioning the concerns of whether my work is actually any good.

Diablo III release date:

Art of Archangel Tyrael from Diablo 3I would be remiss if I didn’t include this. Blizzard has announced May 15 as the release date for Diablo 3. I was hoping for April, but oh, well. Gives me more time to get “The Book of Cain” and catch up on the lore.

If you want to smile, check out the official forum. Nerd-joy is a beautiful thing.