Reviews: Defiance, “The World We Seize/The Last Unicorns” + Dark Matter, Episode Two

Defiance Season Premiere:

Suddenly they’ve decided to go full Battlestar Galactica dark. I normally try to keep spoilers to a minimum, but there will be some this time. It just can’t be avoided.

A promotional image for DefianceThe confusingly titled first episode of Defiance’s third season is billed as two episodes but is really just a single, two-hour episode. It takes place seven months after the destruction of the Kaziri and Defiance is once again a very changed place.

The gulanite mine has collapsed, crippling the town’s economy. As a result, the Earth Republic has abandoned the town, and Amanda is mayor once again.

This surprises me. After all the development given to the E-Rep and Pottinger, it’s a bit jarring to have them just gone. On the other hand, I never really liked Pottinger or his ilk. Would have been nice to see them violently ejected rather than just gone, though.

Things get going again with the arrival of the last two survivors of a heretofore unknown Votan race known as the Omec, a word is synonymous for “devil” in Casti. True to their nightmarish reputation, the Omec are a violent and predatory people who see other races as little more than food sources.

They’ve come for the gulanite, and their technology can get the mines running again, but Defiance’s Votan residents are incensed by this deal with the devil, and with good cause.

The town of DefianceI question the wisdom of adding yet another alien race to the mix, especially since most of the current races are still underdeveloped. Two seasons in, we still know next to nothing about the Sensoth, the Liberata, the Gulanee, or the Volge. The Volge, in particular, already fill the niche of evil conqueror race, and are one of Defiance’s bigger mysteries.

Along the way, the Omec survivors also free Nolan and Irisa from their stasis pod, and it soon becomes clear Irisa has greatly changed. Her killer instinct is gone, and she’s become downright pacisfistic. The world’s view of her has also changed greatly. To many, she’s a celebrity, a folk hero. Berlin, however, is less welcoming.

I am rather surprised Berlin stuck around when the E-Rep left. I suppose events at the end of last season must have dampened her patriotism, but she doesn’t have any particular ties to Defiance, either. If nothing else, I would have liked to have seen her disillusionment play out firsthand.

Meanwhile, the Tarrs and Rafe McCawley continue their pursuit of Pilar and the kids. Along the way, they encounter a band of Votanis Collective soldiers led by a Castithan general named Rahm Tak. Their goal is to destroy Defiance, and it’s here the episode gets really crazy Dark, as Tak is sufficiently ruthless and sadistic to make Datak and Stahma look positively saintly by comparison.

Hell, I think even Nim Shondu would be like, “Whoa, slow your roll, dude.”

Putting the Votanis Collective in the spotlight is something I’ve wanted for ages, but I was hoping for insights into Votan culture and intricate politics. A band of sadistic war criminals isn’t as interesting. Perhaps the insights will come later.

Graham Greene as Rafe McCawley in DefianceI’m also not sure why they’re after Defiance. With the mine collapsed, the Kaziri gone, and the E-Rep departed, the town has no strategic value that I’m aware of.

But the most memorable part of the episode — and that’s not a compliment — is undoubtedly the near total extinction of the McCawley clan.

Quentin and Christie are no great loss, but it’s hard to imagine the show will ever be the same without Rafe.

Rafe was always one of the highlights of the series, but perhaps the greatest loss is his relationships with other characters, especially Datak. The rivalry and then grudging friendship between those two was one of the great joys of Defiance. You just can’t have Datak without Rafe. It’s like the Road Runner without the Coyote, Homer without Marge, Starbuxk without Apollo.

The show is less without Rafe, and worst of all, his death doesn’t serve any purpose that wasn’t already accomplished by the deaths of his children.

Later story developments may redeem this episode, but right now, this is an uninspiring start to the season.

Overall rating: 6.8/10

Dark Matter, episode two:

The cast of Dark MatterMy experience has been that the second episode of a series is almost always a bit weak, and this is no exception.

Mostly this episode deals with the crew’s attempts to defend the mining colony from corporate forces. Which isn’t bad; it’s just not especially memorable.

What made the first episode interesting was learning about the characters and the mystery of what happened to them. There’s not much of that this time. We get a little bit of the characters dealing with the revelation of their true identities — or the continued lack of an identity in Five’s case — but it feels like an afterthought.

We do once again have hints that Five has some kind of psychic powers, but her revelation that the crew is dangerous is a bit redundant given what we already know.

There were also some fairly cliche bits. Obligatory antihero torture scene. Obligatory breathless girl begs dashing space hero to stay with her scene.

Again, not a bad episode. Just a forgettable one.

Overall rating: 6.9/10

Review: Dark Matter, Episode One

Being a fan of the Stargate television shows, I was curious about Dark Matter, the new sci-fi series from producers Joseph Mallozzi and Paul Mullie, and I made sure to give the first episode a try.

This proved to be a wise decision.

The cast of Dark MatterDark Matter opens with a group of six individuals awakening from cryogenic sleep aboard a badly damaged starship. They have no memory of who they are or how they got there, but they do retain skills that let them operate the ship. This causes the drama and friction one would expect, but they’re forced to work together as they soon find themselves under attack by a hostile security android, and then an enemy starship.

From there, the mission is to determine who they are and what has happened to them. Early indications have them as some sort of freedom fighters, and there are hints of some sort of Continuum-esque corporate dictatorship.

The crew’s amnesia makes for an interesting experiment in characterization as their identities must be established without any back story. It’s the ultimate example of show, don’t tell, and it works pretty well. After just an hour, I already have a pretty strong impression of the personalities of most of the characters and opinions of them all — I am reminded that the characters were always a strong suit of the Stargate shows.

Five is definitely my favourite right now by a significant margin, though I grant this is likely not entirely down to her character. I always did like girls with oddly coloured hair.

On the downside, a lot of the characters do seem fairly cliche just now, but perhaps they will evolve in time.

On the whole, Dark Matter’s pilot is surprisingly smart and engaging. It manages to provide a fast-paced and exciting experience without resorting to gratuitous sex and violence or forced drama as sci-fi pilots so often do.

Jodelle Ferland as Five in Dark Matter And the twist at the end was great. Didn’t see that coming at all.

One other note is that I find the cast’s eclectic pedigree somewhat interesting. Roger Cross (Six) I know from Continuum, and it’s nice to see him in a very different role. He’s actually pretty charismatic when he’s not playing a psycho. Good range.

Jodelle Ferland (Five) voiced the Little Sisters in BioShock 2, which is some serious nerd cred.

And holy crap, Melissa O’Neil (Two) has really grown up. I saw her name in the credits, and I still didn’t recognize her at all.

Yes, I used to watch Canadian Idol. Don’t judge me.

Overall rating: 7.7/10 Lacking most of the opening jitters most sci-fi shows suffer from, it’s a strong start.