Reviews: Defiance, “The Broken Bough” and “Dead Air” + Dark Matter, Episode Three

I’m afraid this will be a somewhat cluttered post. I do apologize, but life has been hectic as of late.

“The Broken Bough”:

A promotional image for DefianceWell, after a shaky start to the season, this feels more like the Defiance I know.

Datak and Stahma return to Defiance with a rousing tale of their escape from Rahm Tak… but of course it’s all lies, and it doesn’t take long for them to begin their plans of sabotage.

The Tarrs always seem to find ways to weasel out of trouble and maintain their place in Defiance, but when their collaboration (forced, to be fair) with the VC comes to light, it’s hard to imagine what could stop Amanda from skinning them alive.

We also see Stahma strike up an unlikely friendship with the Omec commander. It’s a welcome nod to Stahma’s rarely mentioned past life as a poet, but one has to wonder what her angle is.

This is Stahma. She always has an angle.

Meanwhile, Nolan and Irisa head off to scout the VC forces. But Irisa’s newfound abhorrence for violence, Nolan’s determination to strike a blow in retribution for Rafe’s death, and an encounter with Pilar McCawley quickly turn things into what the Trailer Park Boys would describe as a “horror show.”

General Rahm Tak in DefianceTo my surprise, I’m actually rather liking Irisa’s arc this season. While it’s obviously frustrating to see her constantly fail at the only thing she’s good at, it’s a good kind of frustration — the kind that builds drama — and it adds something akin to depth or nuance to Irisa’s character. After two seasons, she’s finally doing something other than screaming, crying, and stabbing.

Irisa has long been the weakest part of Defiance. Could that finally be changing?

“The Broken Bough” doesn’t have any shocking twists or major developments, but it moves the plot forward enough to be satisfying, and all the story arcs are tight, compelling, and well-executed.

Really my only complaint is the forced and somewhat cheesy Terminator reference.

Overall rating: 7.4/10

“Dead Air”:

That title makes me think of both a Chvrches song and a mission in The Secret World. Both good things to be reminded of.

Anyway…

The town of DefianceDefiance needs weapons to defend against the impending Votanis Collective attack. Nolan digs up records of an Earth Military Coalition bunker that may have the munitions they need, and he and Amanda set off to plunder it.

But when they get there, they find that it has been taken over by a familiar face: Niles Pottinger. The months of isolation have stripped away whatever little sanity Pottinger ever laid claim to, and he’s become some bizarre melding of a Bond villain and Marlin Brando’s character from Apocalypse Now.

Somewhat to my own surprise, I was rather glad to see Pottinger show up again. I mean, he’s vile, and I hate his guts, but he does make for an interesting story.

And that definitely holds true here. As weird and creepy as “Dead Air” is, it’s also a thoroughly compelling story, and it provides much needed closure to one of the second season’s biggest loose ends.

The other plots were less compelling, but still enjoyable.

Stahma is ordered to assassinate the Omec leader by Rahm Tak, but of course killing a flesh-eating evil space god is not really that easy.

The Omec in DefianceI’m starting to think Datak is just straight up screwed at this point. When the people of Defiance find out what he and Stahma have done, they’re going to want to string both of them up, but Stahma might at least be saved by the Omec. Datak? Datak’s boned.

We also see that Nolan and Irisa seem to be suffering some nasty side-effect of their time in the Kaziri‘s stasis pod. I’m guessing it’s something that manifests from them being too far apart. That would be a good source of drama considering that Irisa’s newfound nonviolence makes her a liability in a lot of situations.

Overall rating: 7.9/10

Dark Matter, episode three:

Well, it didn’t take them long to recover from that weak second episode.

Two is able to determine that Five’s strange visions are likely because her mind contains the memories of the entire crew, buried in her subconscious.

Soon after, the Raza‘s engines fail, putting the entire crew in danger as the ship is bombarded by lethal radiation. As the crew’s suspicions boil over, threatening to tear them apart, it’s up to the android to venture outside the ship and conduct emergency repairs.

The logo for Dark MatterThis is a return to everything that made the pilot so entertaining: mystery, intrigue, and strong characterization.

I think what stood out the most in this episode was the dialogue. It was all very snappy and clever, and I often found myself laughing out loud.

“This is gonna skew the test.”

Fasntastic.

I recall funny one-liners were another strength of the Stargate shows, and I kind of want to rewatch Atlantis now.

Also, Five continues to be awesome.

My guess is that Two erased their memories. Three and Four are too obvious, Five has already been ruled out, and there’s no evidence that it was One or Six. Two is too eager to convince people to drop the subject, and wasn’t she telling the android* to keep something secret?

Three, Five, and Six in Dark Matter*(I do wish they’d give her a name.)

Of course, that twist at the end — which was another great one — throws everything into question. Are these even the people we think they are?

My only complaint is the continued romantic/sexual tension between One and Two. It feels forced — as these things often do — and it probably doesn’t help that they are the show’s two least interesting characters at the moment. At least the android has some value as comedy relief.

That minor issue aside, this was a thoroughly entertaining episode.

Overall rating: 7.5/10

Reviews: Defiance, “The World We Seize/The Last Unicorns” + Dark Matter, Episode Two

Defiance Season Premiere:

Suddenly they’ve decided to go full Battlestar Galactica dark. I normally try to keep spoilers to a minimum, but there will be some this time. It just can’t be avoided.

A promotional image for DefianceThe confusingly titled first episode of Defiance’s third season is billed as two episodes but is really just a single, two-hour episode. It takes place seven months after the destruction of the Kaziri and Defiance is once again a very changed place.

The gulanite mine has collapsed, crippling the town’s economy. As a result, the Earth Republic has abandoned the town, and Amanda is mayor once again.

This surprises me. After all the development given to the E-Rep and Pottinger, it’s a bit jarring to have them just gone. On the other hand, I never really liked Pottinger or his ilk. Would have been nice to see them violently ejected rather than just gone, though.

Things get going again with the arrival of the last two survivors of a heretofore unknown Votan race known as the Omec, a word is synonymous for “devil” in Casti. True to their nightmarish reputation, the Omec are a violent and predatory people who see other races as little more than food sources.

They’ve come for the gulanite, and their technology can get the mines running again, but Defiance’s Votan residents are incensed by this deal with the devil, and with good cause.

The town of DefianceI question the wisdom of adding yet another alien race to the mix, especially since most of the current races are still underdeveloped. Two seasons in, we still know next to nothing about the Sensoth, the Liberata, the Gulanee, or the Volge. The Volge, in particular, already fill the niche of evil conqueror race, and are one of Defiance’s bigger mysteries.

Along the way, the Omec survivors also free Nolan and Irisa from their stasis pod, and it soon becomes clear Irisa has greatly changed. Her killer instinct is gone, and she’s become downright pacisfistic. The world’s view of her has also changed greatly. To many, she’s a celebrity, a folk hero. Berlin, however, is less welcoming.

I am rather surprised Berlin stuck around when the E-Rep left. I suppose events at the end of last season must have dampened her patriotism, but she doesn’t have any particular ties to Defiance, either. If nothing else, I would have liked to have seen her disillusionment play out firsthand.

Meanwhile, the Tarrs and Rafe McCawley continue their pursuit of Pilar and the kids. Along the way, they encounter a band of Votanis Collective soldiers led by a Castithan general named Rahm Tak. Their goal is to destroy Defiance, and it’s here the episode gets really crazy Dark, as Tak is sufficiently ruthless and sadistic to make Datak and Stahma look positively saintly by comparison.

Hell, I think even Nim Shondu would be like, “Whoa, slow your roll, dude.”

Putting the Votanis Collective in the spotlight is something I’ve wanted for ages, but I was hoping for insights into Votan culture and intricate politics. A band of sadistic war criminals isn’t as interesting. Perhaps the insights will come later.

Graham Greene as Rafe McCawley in DefianceI’m also not sure why they’re after Defiance. With the mine collapsed, the Kaziri gone, and the E-Rep departed, the town has no strategic value that I’m aware of.

But the most memorable part of the episode — and that’s not a compliment — is undoubtedly the near total extinction of the McCawley clan.

Quentin and Christie are no great loss, but it’s hard to imagine the show will ever be the same without Rafe.

Rafe was always one of the highlights of the series, but perhaps the greatest loss is his relationships with other characters, especially Datak. The rivalry and then grudging friendship between those two was one of the great joys of Defiance. You just can’t have Datak without Rafe. It’s like the Road Runner without the Coyote, Homer without Marge, Starbuxk without Apollo.

The show is less without Rafe, and worst of all, his death doesn’t serve any purpose that wasn’t already accomplished by the deaths of his children.

Later story developments may redeem this episode, but right now, this is an uninspiring start to the season.

Overall rating: 6.8/10

Dark Matter, episode two:

The cast of Dark MatterMy experience has been that the second episode of a series is almost always a bit weak, and this is no exception.

Mostly this episode deals with the crew’s attempts to defend the mining colony from corporate forces. Which isn’t bad; it’s just not especially memorable.

What made the first episode interesting was learning about the characters and the mystery of what happened to them. There’s not much of that this time. We get a little bit of the characters dealing with the revelation of their true identities — or the continued lack of an identity in Five’s case — but it feels like an afterthought.

We do once again have hints that Five has some kind of psychic powers, but her revelation that the crew is dangerous is a bit redundant given what we already know.

There were also some fairly cliche bits. Obligatory antihero torture scene. Obligatory breathless girl begs dashing space hero to stay with her scene.

Again, not a bad episode. Just a forgettable one.

Overall rating: 6.9/10