Dungeons and Dragons: The Wild World of Homebrew

As our venture into the world of table-top role-playing progresses, I and my friends are now beginning to expand beyond the basic rules of Fifth Edition and experiment with more drastic homebrews.

The official logo for Dungeons and Dragons, fifth editionFor instance, for our most recent session our DM led us in an experimental one-shot using the setting of ReBoot.

I have to say I very deeply admire the effort our DM went to for this. He not only had to design entirely new mechanics for the ReBoot setting, be he also had to create the mechanics for the Games we entered into over the course of the adventure. At one point we wound up playing a tabletop version of Mario Kart. It was… different.

It’s a bit of a double-edged sword because it did lead to a lot of the session simply being learning new rules, but still, the sheer creativity has to be admired.

The Reboot setting also allowed for some interesting role-play. I of course chose to be a Guardian, but I played him as a hardboiled, loose cannon cop who plays by his own rules. Meanwhile the show was stolen by one of my friends, who made her character an over-the-top cutesy anime JRPG heroine. We were a motley bunch.

For my part, in a turn of events probably everyone saw coming, I have begun working on some homebrew to adapt 5E to the setting of the Secret World. I started out just creating passives for the various factions — I decided that choice of faction replaces racial choices — but it got a bit out of hand, and the document is now 5,000 words.

My Templar tanking a lair boss in The Secret WorldThat being said, I still consider it a rather basic framework. It mostly still uses the same mechanics of 5E. I’ve not touched classes or monsters at all, aside from disallowing a few classes that didn’t fit the setting. I may expand it to include those things at some point, but I’m not sure.

It is very much a vanity project. I’m the only person in my friend group who ever played TSW, so I don’t foresee a lot of interest in this from my friends, and I’m not sure my game design “expertise” is at a level that any strangers would be interested in what I’ve come up with. If nothing else, it amused me.

I do wish to share one thing from the homebrew, just because I’m rather proud of it. I came up with a number of custom backgrounds to fit the modern setting, and while most are somewhat bland, the Conspiracy Theorist background is a bit more fun:

You were right all along! The Illuminati are real! The people in the YouTube comments said you were mad, but who’s mad now?!? You have proficiency in Hacking, Insight, and History, and you are also proficient with a Hacker’s Kit and Thieves’ Tools. You are much less likely to suffer consequences for revealing the secrets of the Secret World to the public, because no one takes you seriously. Your maximum sanity is lowered by 1.

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