The “Problem” with Cataclysm

The “Problem” with Cataclysm:

I’ve heard a lot of Warcraft players complaining about Cataclysm–that it’s a bad expansion, a let-down, that Blizzard was lazy and cut corners with it.

Official logo for World of Warcraft

Personally, I think it’s all greatly overblown, but I will admit that even I, hardcore fanboy that I am, sometimes feel a bit disappointed with the measly five zones and handful of dungeons we received with this expansion–though that feeling has been lessened by the awesomeness that is the Molten Front.

Lately, I think I’ve figured out what the problem is with Cataclysm–and depending on your perspective, it’s not really a problem at all.

Every other WoW expansion has focused almost exclusively on adding high level and end game content and has largely ignored that which came before it. Cataclysm is not like that. It completely revamped two of the game’s four continents.

The trouble is the playerbase is largely focused on the end game. I’m not a progression raider, and I enjoy leveling just as much as the end game; I made it a goal to experience as much of the world changes as possible. But even I become distracted by the promise of those pretty purples. However, lately, I’ve gotten back to exploring what Cataclysm has to offer, and I’m reminded of how much awesomeness is now available pre-60.

While some zones are little changed, the vast majority of zones have been vastly improved by Cataclysm. Take the Southern Barrens, for instance. Once a bland grind of killing quillboars and kodos, it is now the scene of an epic struggle between the Horde and the Alliance. It’s a zone packed with action and emotion no matter faction you play as, but as Horde, I think it can stand with the Storm Peaks and Dragonblight as one of the best zones in the game.

I honestly got a little choked up as my shaman went among the ruins of Camp Taurajo–a place he also quested in before the Cataclysm–and performed the funeral rites for the NPCs who once taught me skinning, offered me quests, and sent me on my flights back to Orgimmar. And rarely have I felt such a surge of pleasure as when I and my Orcish brethren brought bloody retribution against the Butcher of Taurajo.

It’s a zone that shows us the full savage fury of Hellscream’s new Horde, but unlike most other new zones, it doesn’t just paint them as a bunch of ruthless war criminals. It was, in fact, the only time since the Wrathgate I’ve taken pride in being a member of the Horde.

“You yield? WHAT PART OF ‘VICTORY OR DEATH’ DON’T YOU UNDERSTAND?

But it’s not as if Southern Barrens is the only zone changed for the better. Bring an Alliance character through Darkshore and Ashenvale and revel in unleashing nature’s righteous vengeance against the Horde invaders. Level a Horde toon through Silverpine and watch a grave new threat to Azeroth come to life. See the flowers in the Plaguelands and realize that us adventurers really have made a difference after all. Pay a visit to the Speedbarge in flooded Thousand Needles and be prepared to laugh your face off. Aid the Red Dragonflight in the Badlands and watch one tiny seed of hope take root in world of corruption and violence.

People can say that Cataclysm offered little content, but the fact is it includes hundreds more new quests than its predecessor, Wrath of the Lich King. In fact, when you think about it, it’s actually a massive expansion and has at least as much to offer in terms of sheer volume of content as the previous expansions. And that content is high quality, with beautiful scenery, interesting storylines, and lovely soundtrack.

Of course, what this all means is that if you’re only playing the end game, you’re missing out on most of what Cataclysm has to offer. I suppose this does suck for those who are only interested in the end game, but I can’t help but wonder if they’re just not being closed minded. Perhaps their bad view of leveling comes from the fact that tried it back in classic and Burning Crusade, where it was so much less interesting. Or perhaps they just don’t enjoy it because they see it as a chore between them and the end game.

Still, I shouldn’t judge too harshly. But if you haven’t spent much time exploring what Cataclysm has to offer below level 80, I urge you to do so. This is a good expansion; it’s just not all about the end game for once.

If you somehow haven’t acquired Cataclysm yet, please remember it can be found on my Amazon Affiliate.

One Other Thing…

I’ve been finally having better luck with Cataclysm raids. I’ve now even cleared Bastion of Twilight. I still suck, but I suck less.The funny thing is this, and a recent Blackwing Descent raid that got up to Nefarian, wasn’t on my uber-geared, 20K DPS-pulling rogue, nor my “I can’t remember the last time I went OOM” holy pally. It was with my PvP and blue gear-wearing, “I struggle to pull 12K and live on a server where no one plays Horde” mage. Most confusing.

World of Warcraft: Mists of Pandaria. Wait, what?

Mists of Pandaria:

Yesterday, someone over at MMO-Champion stumbled across evidence that Blizzard has trademarked the phrase “Mists of Pandaria.” Unlike most internet rumors, this seems legit. Furthermore, people have done some digging and determined that this was trademarked in relation to a software product (as in a video game, and not a novel or tie-in comic), and it’s also worth noting that Blizzard generally doesn’t trademark its patch titles.

So, all signs point to Blizzard making a game called Mists of Pandaria.

Now, a little backstory here. Pandaria is an established place in WoW lore. It is the homeland of the Pandaren brewmasters, a hero class introduced in Warcraft III: The Frozen Throne. They were a group of giant, drunken, fire-breathing, bad pun-spouting, kung fu-practicing panda-men, and in my opinion, they were possibly the Best Thing Ever.

I Bring Pandemonium:

Perhaps not surprisingly, the prospect of an entire WoW expansion of drunken panda bears has caused quite a stir. It’s sparked polar-izing and grizzly debates on the official forums. People are positively bamboozled! Alright, sorry.

My feelings are mixed to say the least. Much as I loved the Pandaren, I fear an entire expansion of them would make it impossible to ever take anything seriously in WoW ever again. And making them playable might well ruin them in the same way that the Goblins and Gnomes have been. It seems to me that the Pandaren are best left as an amusing but minor footnote in Warcraft lore.

That said, there’s no guarantee that Mists of Pandaria will be all pandas, all the time. Two other significant possibilities are immediately apparent.

1: Mists of Pandaria is not a WoW expansion. Some people have suggested it may be a minor game intended for consoles or cell phones and will thus have little relevance to the Warcraft universe as a whole. In which case, we can rest easy. Pandaren fans will have their fix without the whole of WoW having to smell of bamboo and booze from here on in.

2: Mists of Pandaria is simply set in Pandaria. Pandaria might be a new, Asian-themed continent to explore, but the Pandaren themselves will not play a central role, perhaps having been brought to the brink of extinction by either the expansion’s baddies (my money is on Naga) and/or the environmental effects of the Cataclysm. In this theoretical version, the Pandaren would likely not be playable and only appear as a minor neutral faction similar to the Tuskarr in Northrend.

Of the available options, I think I like the last the best. An Asian-themed continent would be pretty cool, and it would theoretically allow us to enjoy the silliness of the Pandaren without them becoming over-exposed.

No matter what, monk is looking more and more likely to be the next hero class. It’s not my first choice, but it’s better than the most popular alternatives. As awesome as demon hunters are, there are several reasons why they wouldn’t work, and I don’t even know what a runemaster is–despite having it explained to me several times.

If nothing else, the revelation of Mists of Pandaria made for a particularly hilarious day on the official Warcraft forums, with silly threads like this one popping up all over.

And what do you think, dear reader? Are you eager to make yourself a Pandaren toon and start bring pandemonium? Do you wish all this talk of pandas would just go extinct? Is Warcraft lore about to get trashed, or will you raise your glass to the brewmasters? Please, share your thoughts, and bear with me as I bring new updates as they become available.

…Sorry.