It’s been a bit since I talked about Wyrd Street, the tabletop RPG I’ve been designing, but today I have good news: I have secured a deal with Realmwarp Media to launch a crowdfunding campaign in the new year.
Wyrd Street is a d20-based action adventure RPG about lower class heroes fighting for their loved ones in the slums of a fantasy city. It’s a game about intimate stories and making a difference at the small scale for those who need it the most.
Realmwarp Media is an independent RPG publishing team that has already spear-headed several successful crowdfunding campaigns for RPGs using Fifth Edition and other rule systems.
The launch of our crowdfunding campaign is still a few months away, but I’ll be posting various teasers between now and then. To start with, I’d like to share the description for one of the monsters you’ll encounter in your adventures through the slums of Morhold: the Rot Demon.
Rot Demons are vile spirits drawn to garbage and decay. About a foot in height and covered by leathery skin of a sickly yellow hue, they are little more than broad mouths supported by three stump-like legs. They exist only to further decay by taking up huge mouthfuls of garbage, chewing it, and then regurgitating it as an even more disgusting slurry.
Rot Demons are capable of speech, but their intelligence is minimal. They usually only speak when attacked or disturbed, and even then they mostly parrot simple phrases like “go away,” or else launch into a stream of the most vile curses and insults imaginable. No matter what, though, Rot Demons only ever speak in a dull, glutinous monotone.
Rot Demons are not especially aggressive, but they will attack if their feeding is interrupted or if someone tries to drive them away from the trash heaps they call home.
I love these horrible little buggers. They’ve becoming something of an unofficial mascot for the game.