Time for the latest round-up of my new articles published at MMO Bro.
First, I make the case for more player-created content in MMOs, inspired by a fit of Landmark nostalgia. I really do miss that game, and I think not capitalizing on the creativity of players is leaving a huge amount of potential untapped.
Next, I’ve got a pair of listicles on the most influential innovations in MMO design over the years, and in-game thrills that just never get old.
Reblogged this on DDOCentral.