What MMOs Can Learn from Andromeda

Similar to Dragon Age: Inquisition, Mass Effect: Andromeda has a certain feeling of a single-player MMO to it. Given that, it’s hard not to draw comparisons between Andromeda and its multiplayer cousins.

My Ryder in Mass Effect: AndromedaFor my latest article at MMO Bro, I take an in-depth look at how what lessons MMORPGs could take from Andromeda.

This also feels like a decent time to update on my progress in Andromeda (again, no spoilers).

So far I continue to enjoy it, though the nigh-endless side quests are beginning to grate somewhat. This is definitely Inquisition in space.

There doesn’t seem to be as much depth to the companion content this time (or I just haven’t gotten to it yet), but I am reasonably fond of them all so far. I’m waffling on PeeBee, but she has her moments, at least. Who could be considered my favourite changes from day to day, but at this very moment, I’d nominate Cora and surprisingly Drack as the frontrunners. I’m normally not keen on Krogan, but the big lug is growing on me.

Suvi and Kallo are still my favourite characters overall, though.

I also quite like how much variety there is in the gun selection. If you haven’t already, I recommend trying the P.A.W. assault rifle from Remnant research. Just be aware that every time you use it you have to shout “IMMA FIRIN MAH LAZOR” at your screen.

I’m still seeing StarCraft allusions everywhere, too, but that would get into spoiler territory, so I’ll say no more.

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