After years of not playing games and then only playing World of Warcraft, I am now a full member of the gaming community again. I’ve played many games both well-known and obscure in recent months, and there are many more coming down the pipe I’m excited about, but as a true North American, I am never satisfied. There are many other games I would love to play — if only they existed.
But what could Portal 3 be about? Chell has finally escaped Aperture Labs. Supposedly, the co-op campaign in Portal 2 hints that there may be other potential test subjects locked up down there, but honestly, Chell is Portal — which is odd when you consider she has no personality whatsoever.
Personally, I’ve always wanted to see a Portal game set in the wider world. The idea of running around a city with a portal gun is just too much fun. Leaving Aperture would be a risk, and there would probably have to be a section of the game where Chell returns there (you’d need to involve GLaDOS somehow), but I want to feel the sun on my face as I sling portals.
Mass Effect: Lost Chapters:
I’m not as big a Mass Effect fan as some, but I’ll agree with the majority that the game did have some very interesting secondary characters. I think an anthology game devoted to telling their stories of their lives pre-Shepard would be very interesting — maybe more interesting than the main ME games.
Potential stories include:
Call of the Sea: A tortured Thane Krios sets out to hunt down his wife’s murderers, while struggling with his guilt over failing to protect her.
Crisis of Faith: A young Mordin Solus attempts to restore the Krogan genophage while struggling with Krogan who seek to stop him, allies who wish him to annihilate the Krogan altogether, and his own internal ethical crisis.
Good Cop: New to C-Sec, Garrus Vakarian investigates a series of brutal crimes, but the farther along he gets, the more the system fights him, and the more disillusioned he becomes.
Diablo III: Wrath of Angels:
We all know Diablo III is going to get at least one expansion pack sooner or later, and with all the loose ends left by the ending of the main game, there’s no shortage of plots to pursue.
I hope they get around to completing all of them, but something in particular I was disappointed we didn’t see more of in Diablo III was angels as villains. The material leading up to the game certainly seemed to be building up Imperius and Malthael, in particular, as potential bad guys.
Following the events of Diablo III, Imperius now has more cause to hate humanity than ever, so I could definitely see him going rogue and trying to exterminate mankind. I think it would be a very interesting break from tradition to have a Diablo game focused on battling the forces of Heaven instead of the forces of Hell.
It’s not enough for a whole expansion, but I’d also love to see some more character-driven quests about the followers and the player classes. I want to see Kormac confront the leaders of his order, and I want to see that mage-slayer finally catch up to Li-Ming.
Warcraft IV: Army of the Light:
I’ve previously discussed the Army of the Light and the fact that I don’t see how it could work in a game like WoW. But I do think it would work perfectly for another strategy game. There’s not the same level of game mechanics reliant on war between the factions.
Furthermore, it seems to me that the Burning Legion is really the chief villain of the Warcraft strategy games. Every one of the RTS Warcraft games involved the Legion somehow, whereas only one WoW expansion has given them a central role. I view WoW’s central villain as the Old Gods — a type of villain much more suited to an MMO’s smaller scale of story-telling than are the massive armies of the Legion.
The first few campaigns could deal with uniting the peoples of Azeroth to form the Army, while casting down those individuals who are an obstacle to peace (I’m looking at you, Sylvanas), and the latter half of the game would focus on taking the battle to the Legion and ending their threat once and for all.
It’s unlikely, but I can dream.
I honestly can’t believe Blizzard hasn’t already done this. Step one: Remake the early Warcraft strategy games with the Starcraft II engine. Step two: Collect money.
It’s just that simple.
The only real question would be whether to precisely preserve the original storylines or alter them to include the latest retcons. I could see a strong argument for either, honestly.
Dungeon Siege III: Seed of Creation:
I don’t care what the haters say; Dungeon Siege III was a great game. At this point, it’s pretty clear they won’t be doing any expansion or continuation for it, but that doesn’t stop me from wanting one.
There are any number of awesome things a DSIII expansion could focus on, but I would love a game where you can play as the game’s villain, Jeyne Kassynder. Jeyne was a really deep and fascinating character, and one of the game’s greatest strengths.
An expansion could depict Jeyne trying to atone for her past crimes by helping the Tenth Legion rebuild Ehb, while she also searches for the lost power of Creation to fulfill her mother’s mission and resurrect the Creator Gods.
Yes, this would mean ignoring most if not all of the player choices surrounding Jeyne’s fate at the end of the first game, but I don’t care. Jeyne’s just too awesome.
A man can dream…
Honestly, all of these games are pretty unlikely to ever be made, and even less likely to be made how I want them, but speculation is fun. I can dream.
What about you? What are some games you’d love to see made down the line?