The Third Age comes to an end:
So while players of other games are having snowball fights and collecting silly little gifts, agents in The Secret World are battling for their lives against mighty world bosses, fending off waves of undead Mayans, and enduring the horror of the Nameless Days.
Now, to be fair, it’s still not that great of an event. I lag so badly in the crowds I can hardly play, and mostly it’s just a lot of people spawn-camping zombies in a mindless AoE-fest.
You can get some decent rewards, but the drop rate for the currency is pretty crappy. Maybe it’s higher in the upper level zones; I was in Kingsmouth.
Unrelated to the Mayan Apocalypse, I got my first auxiliary weapon. Science nerd that I am, I had to go for the new quantum B.R.A.C.E. introduced in issue #5. So now I’ve got an arm-mounted supercollider that appears to have been made from a beer can and a power bar.
Hells to the yes.
The mission to get it was fairly fun. Not too long, and not terribly hard, either, considering how crappy my gear is. It was fun going back to the original NPCs from Kingsmouth.
In other news…
World of Warcraft Patch 5.2 coming soon:
As a little tease before the holidays, Blizzard has provided us with our first glimpse of patch 5.2 for World of Warcraft, in the form of patch notes and a single screenshot.
To the surprise of absolutely no one, the patch will focus on the Thunder King and continue the story of the Mogu.
I’ll be honest: I’m not overly thrilled with this. I’ve gone on record several times as saying that I do not like the Mogu. They’re simple brutes. They’re all brawn and no brains. That just doesn’t make for interesting villains in my view.
Also, what happened to the idea that the 5.0 content would be a complete arc, and the rest of the expansion would be about the Fourth War?
Now, I’m not a huge fan of the whole Fourth War thing — as you well know — but if you’re going to do an expansion about the Horde/Alliance war, do an expansion about the Horde/Alliance war. Seems kind of weird that we’re (probably) only going to get one raid tier devoted to the expansion’s main storyline.
On the plus side, I would like to see more about the Zandalari/Mogu alliance, and data-mining confirms a strong Zandalari presence in the new raid. I know a lot of people are sick of Troll content, and I can understand why, but I just never seem to get sick of killing Trolls. Must be the Blood Elf in me.
And I am looking forward to the non-raid content of 5.2. I’m hoping the rumored transmogrification changes make it live, and I think I heard something about some new Blood Elf lore.
There are also going to be several new scenarios, a new daily hub, new Lorewalker stories (Yay!), a new Guild Wars 2-esque loot system for world bosses, and the usual class changes.
Rogues actually got some changes, including new abilities. Most buffs are PvP-related, and blade flurry is being nerfed by an astounding seventy-five percent, but at least they remembered we exist. That’s more than can be said for everything from Cataclysm until now.
Finally, windwalker monks are apparently a pet class now. Not sure how I feel about that. Storm, earth, and fire was one of my favourite abilities in Warcraft III, but on the other hand… WTF?
My latest WhatMMO article is 9 Great MMO Quotes. I’m very impressed that I was able to resist the urge to make it 100% Wrath of the Lich King and Secret World quotes.